v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
23a:Philosopher
Jump to navigation
Jump to search
Room requirements | ||
---|---|---|
Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | 2 | |
Arrival conditions | ||
| ||
Function | ||
None
|
This article is about an older version of DF. |
The philosopher is a peculiar noble - he requires no special rooms or furniture, makes no mandates (but still makes demands), and does not serve any known purpose. There is evidence that the philosopher is intended to be the head of a particular guild, but exactly what this guild governs is anybody's guess.
While he has no formal requirements, he will, like any other dwarf, get unhappy thoughts from sleeping on the floor or without a 'proper' room; since he will not rent or claim a room himself, it is advisable to assign at least some form of bedroom to him.
Economy | |
---|---|
Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |