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Need

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Revision as of 01:40, 10 March 2016 by Uzu Bash (talk | contribs)
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This article is about the current version of DF.
Note that some content may still need to be updated.


Needs affect a creature's focus. Needs that are unmet for long enough will become bad thoughts.

The need system replaces the generalized on break feature of previous versions. Dwarves will sometimes perform jobs that satisfy their personal needs, instead of working for the betterment of the fortress. These personal fulfillment jobs generally come in two varieties: low-priority (indicated by green text, e.g. Listen to Poetry), or high-priority (magenta text with an exclamation point, e.g. Pray to Lorsïth!). Low-priority jobs may be cancelled to undertake a fortress job. High-priority jobs will not be cancelled for fortress jobs.

Needs are affected by personality traits. For instance, a dwarf that values romance will be unfocused "after being unable to make romance", while a dwarf that personally values nature will be unfettered "after seeing animals".

Needs are shown in a dwarf's thoughts and preferences description page, which can be accessed by viewing that dwarf then p, z, Enter, or from the unit menu with view, Enter.

Degree of focus/unfocus:

  • Unfettered
  • Level-headed
  • Untroubled
  • Not distracted
  • Unfocused
  • Distracted
  • Badly distracted
Positive Negative Related Belief or Facet Adventurer activity
spending time with people being away from people GREGARIOUSNESS Engage in conversation
drinking being kept from alcohol IMMODERATION, SELF-CONTROL drink alcohol
communing with [deity] / meditation being unable to pray (to [deity]) Speak, Pray to <Deity>
staying occupied being unoccupied HARD_WORK, ACTIVITY_LEVEL Very wide variety of actions
doing something creative doing nothing creative ARTWORK Perform or compose any work
doing something exciting leading an unexciting life EXCITEMENT_SEEKING A wide variety of actions
learning something not learning anything KNOWLEDGE, CURIOUS Gain a rank in any Skill, learn a new subject from written content.
being with family being away from family FAMILY Unimplemented
being with friends being away from friends FRIENDSHIP Unimplemented
hearing eloquent speech being unable to hear eloquent speech ELOQUENCE Hear or recite poetry
upholding tradition being away from traditions TRADITION Perform any improvisational form
self-examination a lack of introspection INTROSPECTION Unknown
making merry being unable to make merry MERRIMENT, HUMOR Recite any poem
practicing a craft being unable to practice a craft CRAFTMANSHIP Craft an item (ie, Knapping, Bone Carving)
practicing a martial art being unable to practice a martial art MARTIAL_PROWESS Gain a rank in any combat Skill
practicing a skill being unable to practice a skill SKILL Use any Skill
taking it easy being unable to take it easy LEISURE_TIME Unknown
making romance being unable to make romance ROMANCE, LOVE PROPENSITY Unimplemented
seeing animals being away from animals NATURE Animal must also see you
seeing a great beast being away from great beasts NATURE, CURIOSITY Uncertain, possibly encounter LARGE_ROAMING?
acquiring something being unable to acquire something GREED, COMMERCE Acquire any item by trade or demand
eating a good meal a lack of decent meals IMMODERATION Unknown
fighting being unable to fight VIOLENT Engage in any combat of any lethality
causing trouble a lack of trouble-making HARMONY, DISCORD Fight or Argue
arguing being unable to argue FRIENDLINESS Get into any disagreement about values
being extravagant being unable to be extravagant IMMODESTY Wear any item with a quality modifier
wandering being unable to wander NATURE, ACTIVITY LEVEL Move to/from any site or region tile
helping somebody being unable to help anybody ALTRUISM, SACRIFICE Reunite family members
thinking abstractly a lack of abstract thinking ABSTRACT_INCLINED Read or write any written content
admiring art being unable to admire art ARTWORK Exposure to artistic crafts, examining adornments and coins