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40d Talk:Quern

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Revision as of 01:52, 8 March 2010 by Briess (talk | contribs) (moved Talk:Quern to [[Talk:40d:Quern]]: 40d namespace migration)
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Is this page redundant since we have workshops? --Mizipzor 14:28, 30 October 2007 (EDT)

Eventually, we'll probably want a page for each workshop. Workshops should just be a category, IMO. --Peristarkawan 14:48, 30 October 2007 (EDT)
Good thinking, ill turn all the workshop names into links in the workshop page to indicate that. --Mizipzor 16:16, 31 October 2007 (EDT)
Yeah, having all the information on a single page doesn't work in the long run (E.g. stones, workshops, but if you look at the old wiki we had templates for each building which I thought worked quite well. Think from the perspective of a user who wants a single snippet of information; "What does the quern do"... we shouldn't force them to read through all the other workshop types. --Markavian
Tiniest tinyness... ? That's gotta change at some point! I thought I'd build one before editing this page. --Markavian

Differences

What's the difference between a quern and a mill? Is the mill faster, or require less overall labor?

things not to mill

Is it possible to prevent milling of certain plants, like, wheat yes, sweet cups no? a menu like the z-kitchen-cook/brew? Only way i can think of is forbidding the barrel with the not to mill plants, but my dwarfs are intent on piling it all in one barrel. (Can i prevent that by forbidding mix food?) Or having a strict planting order so only one plant is available at a season, but that limits to 4 crops a year ...same thing with processing too--Koltom 13:25, 12 February 2008 (EST)

why don't you want your dimple cups milled? isn't that required for the dye?--Eerr 13:13, 7 August 2008 (EDT)
I suspect he meant Sweet pods. Whether a bug or not, 1 unit of sweet pods milled at a quern/millstone produces 1 unit of Dwarven sugar, but same 1 unit of sweet pods processed at the Farmer's workshop produces 5 units of Dwarven syrup. So he'd rather get 5x value by having them processed rather than milled. --Mattmoss 22:23, 8 August 2008 (EDT)
I think this is a fairly popular request these days. On the official forums there is a thread that has "Improved Resource Management" as one of the things to improve. Maybe you could wander over there and put in your 2 cents about also wanting this improved. In the meantime, I have taken to processing in rounds. I will process into barrels until I have no Sweet Pods left before I mill for flour or dye. While I know this isn't the most efficient way to do things it does avoid loosing all those pods to sugar.--Ehertlein 10:58, 27 August 2008 (EDT)
I set up a custom stockpile near the quern that accepted only dye plants and milled dye. I'm hoping the miller is lazy and grabs these items that are at least 10 steps closer than the rest of the foodpile. So far, so good. Q: Do dwarves get stronger by working out on the quern? --Jellyfishgreen 11:09, 6 October 2008 (EDT)
Not in and of itself. The Miller skill ups will pump their stats, though. Generally, a Quern works just fine unless you're looking to process large amounts of wheat (say, 20+ units per season). At that point, you should look into hooking up some power. --ThunderClaw 14:45, 6 October 2008 (EDT)

Not just a made-up word

Wikipedia: Quern-stone. A-ha! A word I never knew before playing Dwarf Fortress, and another thing you can make out of rock. Here I thought Toady might have made up the word so he could use 'q' as the hotkey. I shouldn't have doubted someone who programmed in eleventeen types of rock. --Jellyfishgreen 10:25, 27 August 2008 (EDT)

And i bet the quern works better if you make it from igneous extrusive volcanic rock ;) --Höhlenschreck 16:09, 10 June 2009 (UTC)