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40d:Item definition token
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This article is about an older version of DF. |
Item definition tokens are used in item definitions in the raws.
See:
Item types:
- ITEM_WEAPON
- ITEM_TOY
- ITEM_INSTRUMENT
- ITEM_TRAPCOMP
- ITEM_ARMOR
- ITEM_AMMO
- ITEM_SIEGEAMMO
- ITEM_GLOVES
- ITEM_SHOES
- ITEM_SHIELD
- ITEM_HELM
- ITEM_PANTS
- ITEM_FOOD
Toys, Instruments
- HARD_MAT - In stock raws, is on everything but drums and puzzleboxes.
Food (prepared meals)
- LEVEL - the number of ingredients, 2/3/4 for Easy/Fine/Lavish meals.
Trap components
- HITS - number of times a trap component can strike an enemy
- IS_SCREW - can be used in a Template:L
- IS_SPIKE - can be built as an Template:L