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40d:Batman
This article is about an older version of DF. |
Half Template:L, half Template:L. These weak Template:L are commonly found around Template:L areas. As a properly-armed Template:L can easily take them down with sufficient Template:L/weapons, they provide good military training. However, an unarmed no-military skilled dwarf can also take one down easily without weapons or armor. Caution is still advised when dealing them in a group at once and near or in the chasm itself as there are more dangerous creatures than Batmen that dwell in them.
They can fly and are sometimes armed with Template:Ls.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Some things to watch out for when dealing with batmen:
They show a preference for working individually, paired up with a different birdman of some type or with Template:Ls.
They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
They are exceptional detectives: given enough preparation time, they can defeat any foe.
Their default identities are a secret. If you turn this off, their chasm will flood your fortress with Template:Ls instead.
They can breathe in space.
They are vengeance, they are the night.