This article is about an older version of DF.
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Template:Elven
An animal's modvalue affects the Template:L of caged wild animals, animal corpses, body parts, meat, raw fish, chunks, fat, bones, skulls, shells, raw hides, silk thread, and anything made from these raw materials, including prepared food, soap, and leather or silk clothing. The modvalue does not affect the value of caged tame animals or pet animals.
Modvalue
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Animal names
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x50 |
Template:L, Template:L, Template:L, Template:L
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x20 |
Template:L, Template:L
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x10 |
Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
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x5 |
Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
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x4 |
Template:L, Template:L, Template:L, Template:L
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x3 |
All large oceanic creatures (Template:L, Template:L, sharks, oceanic fish), Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
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x2 |
Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
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x1 |
Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
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See Also