v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
16 August 2024
22:45 | Butcher diffhist +2 Zippy talk contribs Added sprite. |
22:08 | Trapper diffhist +54 Zippy talk contribs Added sprite. |
22:06 | Animal trainer diffhist +73 Zippy talk contribs Added sprite. |
21:56 | Children diffhist +70 Zippy talk contribs |
21:40 | Beekeeper diffhist +55 Zippy talk contribs Added sprite. |
15 August 2024
16:08 | Animal trainer diffhist 0 Urist Mchateselves talk contribs →Trainable war/hunting animals |
14:18 | Creature diffhist +37 Urist Mchateselves talk contribs Wagons are the only multi-tile creatures in the game. The sprites of large creatures may occupy more than one tile, but this is purely cosmetic. |
14 August 2024
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21:51 | Children 2 changes history -1 [Zippy (2×)] | |||
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21:51 (cur | prev) +2 Zippy talk contribs | ||||
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21:49 (cur | prev) -3 Zippy talk contribs Updated information. |
18:07 | Graphics token diffhist +120 DPhKraken talk contribs →Layered Conditions: beta20 update |
15:03 | Intelligent undead diffhist +2 Zippy talk contribs Portrait is now animated to show more races. If anyone finds that distracting, feel free to change it back. |
10 August 2024
19:59 | Reaction diffhist +2 Putnam3145 talk contribs →Material token |