v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 19:03, 19 April 2010 diff hist +72 v0.31:Dragon →Domestication
- 18:59, 19 April 2010 diff hist +19 v0.31:Kennel →Trainable Animals
- 12:11, 14 April 2010 diff hist +32 v0.31:Blood →Assorted Blood Types
- 20:34, 13 April 2010 diff hist +97 v0.31:Cartilage
- 12:40, 13 April 2010 diff hist +252 v0.31:Windmill
- 14:41, 12 April 2010 diff hist 0 v0.31:Cage
- 20:10, 11 April 2010 diff hist +34 v0.31:Ambusher →Dogs
- 20:09, 11 April 2010 diff hist -45 v0.31:Ambusher →Dogs
- 19:06, 11 April 2010 diff hist +323 v0.31:Glacier
- 17:46, 11 April 2010 diff hist +38 N v0.31 Talk:Road Created page with 'Need confirmation on building hotkeys.'
- 17:44, 11 April 2010 diff hist +1,007 v0.31:Road
- 19:16, 10 April 2010 diff hist +61 v0.31:Restraint
- 15:35, 10 April 2010 diff hist +68 v0.31:Mining →Notes
- 13:27, 10 April 2010 diff hist +191 v0.31:Gem cutter
- 13:24, 10 April 2010 diff hist +60 v0.31:Wood cutter
- 12:24, 9 April 2010 diff hist +91 v0.31:Whale
- 04:59, 9 April 2010 diff hist +110 v0.31:Quern
- 15:12, 6 April 2010 diff hist +1,431 v0.31:Biome
- 12:24, 6 April 2010 diff hist +594 v0.31:Edge
- 12:16, 6 April 2010 diff hist +847 v0.31:Reactions
- 15:56, 23 October 2009 diff hist +87 40d:Glacier →Starting on a Glacier
- 15:55, 23 October 2009 diff hist +244 40d:Glacier →Some Hints and Ideas
- 15:49, 23 October 2009 diff hist +72 40d:Desert →Wildlife
- 04:55, 13 October 2009 diff hist +66 40d:Bat
- 04:42, 13 October 2009 diff hist +33 40d:Ant
- 17:27, 1 October 2009 diff hist +41 40d:Sandstone
- 17:22, 1 October 2009 diff hist +94 Urist
- 17:14, 1 October 2009 diff hist +111 40d:Food →Processes
- 17:11, 1 October 2009 diff hist +2 40d:Grass
- 17:05, 1 October 2009 diff hist 0 40d:Fire →Uses
- 17:04, 1 October 2009 diff hist +628 40d:Fire →Forest fires
- 04:17, 26 September 2009 diff hist +84 40d:Strange mood →Skills and workshops
- 19:34, 22 September 2009 diff hist +220 40d:Cave crocodile
- 19:31, 22 September 2009 diff hist +56 40d:Giant olm
- 19:29, 22 September 2009 diff hist +59 40d:Giant toad
- 16:10, 18 December 2008 diff hist +88 Main Page/Quote
- 21:53, 7 December 2008 diff hist +81 40d:Meat industry →Animals
- 21:50, 7 December 2008 diff hist 0 40d:Meat industry →Butchering
- 21:49, 7 December 2008 diff hist +1,001 40d:Meat industry
- 21:36, 7 December 2008 diff hist +130 40d:Meat industry →Meat and fat
- 23:29, 6 December 2008 diff hist +163 40d:Severed body part
- 05:58, 25 November 2008 diff hist +133 40d:Soaper
- 20:19, 11 November 2008 diff hist +40 40d:Gem setter
- 21:33, 1 November 2008 diff hist +46 40d:Mud
- 08:46, 1 November 2008 diff hist +64 40d:Room →Saving on noble's rooms
- 06:48, 16 October 2008 diff hist +120 40d:Strange mood →Artifacts created
- 06:47, 16 October 2008 diff hist +36 40d:Strange mood →Artifacts created
- 23:17, 11 October 2008 diff hist +505 N 40d:Severed body part New page: In combat, bladed weapons or good old-fashioned blunt trauma can sever body parts, often quite dramatically. In fortress mode, these are collected by your dwarves as refuse and deposited i...
- 06:55, 3 October 2008 diff hist +75 40d:Military →Overview
- 06:30, 24 September 2008 diff hist +969 40d:Military →Cross-training (starting a Reserves program)