v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 03:24, 13 October 2021 diff hist +686 m 40d:Personality trait more personality checks during worldgen wars
- 03:07, 13 October 2021 diff hist -2 m 40d:Personality trait
- 03:05, 13 October 2021 diff hist +216 40d:Personality trait found a few more personality checks in the code
- 02:54, 13 October 2021 diff hist +12 m 23a:Status icons current
- 02:52, 13 October 2021 diff hist -129 m 23a:Status icons not in this version
- 21:55, 12 October 2021 diff hist +445 23a:Diplomat →Diplomacy: mention this bug (and include patch) here too
- 20:59, 12 October 2021 diff hist +72 Weather Found the actual forum thread - Toady called them "mountain/valley winds and sea breezes during the morning/evening"
- 20:53, 12 October 2021 diff hist 0 Weather apparently, Toady once referred to "twilight squalls powering windmills" in a bug report, and I'm pretty sure this is what he was referring to
- 13:13, 9 October 2021 diff hist +644 N 40d:Exotic pet Created page with "{{av}} '''Exotic pets''' (creatures with the PET_EXOTIC token) are creatures which can only be tamed if your fortress currently has a dungeon master..." current
- 13:11, 9 October 2021 diff hist +485 N 23a:Exotic pet Created page with "{{av}} '''Exotic pets''' (creatures with the PET_EXOTIC token) are creatures which can only be tamed if your fortress currently has a dungeon master..." current
- 12:47, 9 October 2021 diff hist +53 Vermin Some vermin can bite and inflict syndromes, though this isn't really an "attack" per se
- 15:08, 8 October 2021 diff hist +161 40d:Bone meal current
- 15:03, 8 October 2021 diff hist +61 Bone meal
- 15:02, 8 October 2021 diff hist -90 v0.34:Bone meal current
- 15:02, 8 October 2021 diff hist +64 v0.31:Bone meal current
- 15:00, 8 October 2021 diff hist +57 40d:Bone meal
- 14:48, 8 October 2021 diff hist +13,091 N 40d:World rejection Create this page for 40d, where it's pretty much the same as later versions current
- 21:16, 2 October 2021 diff hist -12 Dipscript →Script Tokens: looks like Toady removed this, likely during the happiness -> stress revamp
- 19:00, 1 October 2021 diff hist -15 m Main Page/Quote/list this is an OLD bug from the forums, not the tracker
- 18:47, 1 October 2021 diff hist +66 m 40d:Magic →Remnants
- 18:43, 1 October 2021 diff hist 0 m 40d:Magic
- 18:43, 1 October 2021 diff hist 0 m 23a:Magic according to an old Toady quote, this was a thing with Elven arrows
- 16:03, 1 October 2021 diff hist -11 m 23a:Purring maggot current
- 15:59, 1 October 2021 diff hist -154 Maximizing framerate →Fortress Design: Actually, this doesn't belong here at all, because DFHack is a "game alteration"
- 15:57, 1 October 2021 diff hist +27 Maximizing framerate →Fortress Design: merge redundant advice
- 15:34, 1 October 2021 diff hist +336 Maximizing framerate →World Generation: Mention the benefits of generating REGIONs instead of ISLANDs - fewer Z-levels means less lag
- 15:18, 1 October 2021 diff hist -1 m Maximizing framerate →Displaying the map
- 15:18, 1 October 2021 diff hist -16 Maximizing framerate →Displaying the map: Engravings are actually done with a LINEAR search
- 15:16, 1 October 2021 diff hist +100 40d:Maximizing framerate →Fortress layout and gameplay: call out mass Ramp designations, which cause massive lag current
- 15:08, 1 October 2021 diff hist +14 m 23a:Frames per second current
- 15:08, 1 October 2021 diff hist +795 23a:Frames per second add VSync patch here
- 15:07, 1 October 2021 diff hist +29 m 23a:Purring maggot
- 21:24, 29 September 2021 diff hist +74 m 40d:Thought →The mechanics of thoughts
- 21:23, 29 September 2021 diff hist -1 23a:Thought →The mechanics of thoughts current
- 21:23, 29 September 2021 diff hist +276 40d:Thought →The mechanics of thoughts
- 21:22, 29 September 2021 diff hist +236 23a:Thought
- 01:24, 29 September 2021 diff hist +231 23a:Justice →Punishment: had this happen once, and it was completely hilarious
- 01:20, 29 September 2021 diff hist +36 23a:Guild
- 21:36, 28 September 2021 diff hist -7 m 23a:Rest this doesn't seem to affect everybody current
- 14:32, 27 September 2021 diff hist +29 m Cheetah man
- 23:33, 26 September 2021 diff hist +53 m 23a:Forbid current
- 23:31, 26 September 2021 diff hist -62 m 23a:Status there is no bookkeeper precision in this version
- 21:06, 26 September 2021 diff hist +93 23a:Kitchen →Value of a prepared meal
- 21:04, 26 September 2021 diff hist +406 23a:Purring maggot I'm not sure "dwarves eating random vermin" was actually a problem in version 0.23 (like it was in 40d); also mention dissection, as well as cheesemaking and cooking
- 00:26, 26 September 2021 diff hist +3,294 m 40d:Ethic →Ethics values current
- 23:08, 24 September 2021 diff hist -169 23a:Rest no outdoor beds in this version
- 23:05, 24 September 2021 diff hist +1,040 N 23a:Rest Created page with "{{Quality|Fine|10:59, 18 May 2015 (UTC)}} {{av}} The '''Rest''' job is activated when a dwarf cannot do most normal tasks (like walking around). The dwarf with the rest job is..."
- 17:14, 24 September 2021 diff hist +2,074 Attribute →Attributes trained by skills: update this listing, separate Primary vs Secondary, and try to improve formatting
- 16:11, 24 September 2021 diff hist +215 Attribute →Skills by associated attributes: Mention primary/secondary attributes
- 16:07, 24 September 2021 diff hist +9,968 Attribute →Skills by associated attributes: Update table with data from disassembly, sorted by skill ID and attribute ID instead of alphabetically (to simplify later updates)