v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • {{Quality|Masterwork|16:54, 10 June 2015 (UTC)}} ...e|retire]] your boring fort, giving control of it back to your enlightened nobles. This returns it to the worldgen 'scale' of events and legends, where it c
    22 KB (3,725 words) - 03:39, 20 December 2022
  • {{quality|Masterwork|02:13, 08 November 2010 (UTC)}} ...central shaft may be altered to create dining rooms and offices for minor nobles, "deluxe" bedrooms, hospital beds, or simply more bedrooms. The design can
    24 KB (3,511 words) - 20:53, 15 November 2021
  • {{av}}{{Quality|Masterwork|06:20, 16 July 2010 (UTC)}} ...haft may be altered to create bedrooms, dining rooms and offices for minor nobles, "deluxe" bedrooms, hospital beds, or simply more bedrooms. The design can
    24 KB (3,120 words) - 20:53, 15 November 2021
  • {{Quality|Masterwork}} ...t always appreciated or welcome. Such [[Noble#Immigrant Nobles |immigrant nobles]] will be labeled with their noble "professions", regardless of any skills.
    14 KB (2,083 words) - 16:31, 26 July 2021
  • {{Quality|Masterwork}} ...e|retire]] your boring fort, giving control of it back to your enlightened nobles. This returns it to the worldgen 'scale' of events and legends, where it c
    22 KB (3,741 words) - 23:10, 14 May 2024
  • {{Quality|Masterwork|17:28, 28 July 2018 (UTC)}} ...monarchs) remain behind at a ruined site, possibly because their status as nobles prevents their migration. If having trouble creating a dead civilization, g
    11 KB (1,773 words) - 00:20, 25 January 2023
  • ...s can cause all immigration (except nobles) to cease for a while. Killing nobles seems to have a magnified effect here, and killing even a single noble can ...cannot be specified. So your gem setter will probably end up slapping your Masterwork cabochon cut [[diamond]]s on a [[barrel]], or something.
    25 KB (4,133 words) - 04:19, 30 April 2023
  • {{Quality|Masterwork|21:15, 28 April 2013 (UTC)}} :''For suggestions on disposing of nobles and other unwanted residents, see [[unfortunate accident]].''
    43 KB (6,759 words) - 05:58, 13 July 2014
  • {{quality|Masterwork|22:15, 22 September 2012 (UTC)}}{{av}} ...farming operation. Or your obsidian factory. Or a room full of captured <s>nobles</s> goblins. If you already have a drain for the aqueduct, you can easily c
    24 KB (4,334 words) - 01:36, 23 December 2017
  • {{quality|Masterwork|14:49, 24 January 2011 (UTC)}}{{av}} * For suggestions on disposing of nobles and other unwanted residents, see [[unfortunate accident]].
    34 KB (5,156 words) - 21:08, 17 September 2012
  • {{Quality|Masterwork|17:33, 26 March 2015 (UTC)}} ...farming operation. Or your obsidian factory. Or a room full of captured <s>nobles</s> goblins. If you already have a drain for the aqueduct, you can easily c
    24 KB (4,371 words) - 04:07, 20 December 2022
  • {{quality|Masterwork|02:13, 08 November 2010 (UTC)}} ...central shaft may be altered to create dining rooms and offices for minor nobles, "deluxe" bedrooms, hospital beds, or simply more bedrooms. The design can
    31 KB (4,417 words) - 20:54, 15 November 2021
  • Masterwork Nobles/Admins
    248 KB (37,728 words) - 00:28, 8 August 2013
  • *Adding high-value furniture - [[quality#masterwork|masterwork]] furniture is worth more than twice as much as the next highest level. [[S
    2 KB (346 words) - 03:34, 20 December 2022
  • ...s for under 5 value, and a [[ceramic industry|potter]] can create a single masterwork with 1,200-2,000 (earthenware and stoneware, respectively). Although not as An [[Trap#Upright Spear/Spike|upright spike trap]] full of non-masterwork training spears (''not'' menacing spikes or metal spears, or even [[elf|elv
    18 KB (3,023 words) - 03:22, 20 December 2022
  • ...ons and armor their effectiveness is increased, up to double for masterful/masterwork (☼) quality. ** If a masterwork (☼) item is destroyed or stolen the creator of the item will get an unha
    11 KB (1,882 words) - 18:44, 8 December 2011
  • ...ing a MITTEN, and after the horror had fallen, why his corpse had become a masterwork statue. However, being insane, he didn’t care. ...s year. A marksdwarf squad, led by a champion, fired down the targets with masterwork bone bolts. Siege operators loaded the two ballista up, and the elven carav
    34 KB (6,108 words) - 13:04, 23 April 2010
  • ...making furniture out of metal bars vs stone to increase room values for [[nobles]] and [[guildhall]]s. For example, a masterfully crafted throne made out of ...ight make as it can cause a negative thought, it's recommended to put your masterwork items in a separate stockpile so you don't accidentally melt them. A dwarf
    3 KB (507 words) - 17:55, 17 May 2024
  • *Adding high-value furniture - [[quality#masterwork|masterwork]] furniture is worth more than twice as much as the next highest level. [[S
    2 KB (347 words) - 21:00, 12 April 2013
  • *Adding high-value furniture - [[quality#masterwork|masterwork]] furniture is worth more than twice as much as the next highest level. [[S
    2 KB (348 words) - 00:34, 21 December 2022

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)