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23a Talk:Noise

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Revision as of 16:21, 2 July 2012 by Quietust (talk | contribs) (Created page with "I located the function for generating noise in 0.23.130.23a, 0.28.181.40d, and 0.34.11, and added a breakpoint to see how often they tripped. In both 40d and 0.34 they only tripp...")
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I located the function for generating noise in 0.23.130.23a, 0.28.181.40d, and 0.34.11, and added a breakpoint to see how often they tripped. In both 40d and 0.34 they only tripped during the 5 jobs Toady had mentioned (digging, tree cutting, smoothing walls, carving fortifications, and removing constructions), but in 23a it tripped constantly as all sorts of different jobs were completed. This would seem to be the source of the misconceptions about later versions. --Quietust 16:21, 2 July 2012 (UTC)