v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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Missing features
Revision as of 21:00, 3 January 2023 by NiftyManiac (talk | contribs)
This page lists the missing features of DF version 50, which were present in 0.47. Some of those don't have an alternative yet and are not implemented, which is what this list is about. This list is a work in progress as many discussions are scattered between multiple platforms and new issues are being discovered daily.
Missing gameplay features
- Locations can't be disbanded once they have been created.
- Workshops can't be restricted to a certain skill level or labor (Workshop profiles).
- Labor priorities are not available (aside from prioritizing certain tiles when mining or smoothing).
- No mass designation of buildings to mark them as to be removed.
- No mass removal of building construction tiles.
- Specific mechanisms aren't selectable when linking levers to objects, you need to forbid every other mechanism through the stock screen to have the autoselect choose the one you want.
- Civilian alerts are not available.
Missing UI features
- Logs aren't accessible after closing them. There is no combat log available when clicking a creature.
- No health screen with an overview of dwarf and livestock health.
- Notes cannot be created. As an alternative, most buildings, zones, and stockpiles can be renamed.