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40d:Alcohol
Alcohol is one of the staples of the dwarven diet, it quenches their thirst and gives them positive thoughts. Healthy dwarves will drink alcohol exclusively when available. When dwarves are forced to drink water, they begin to work slowly from alcohol dependency.
Wounded dwarves will not drink alcohol; they must be given water by a caretaker with a bucket. Therefore, a fortress cannot survive on alcohol in the absence of drinking water, unless dwarves are abandoned when wounded. Alcohol can either be brewed at a still, brought with you from the embark screen or traded with visiting carvans.
To brew alcohol at a still requires a brewable plant and a barrel. Every unit of plant produces 5 units of alcohol. A single stack of plants will be brewed in one go, and the resulting booze will be placed into a single barrel - a stack of Plump Helmet [5] will produce Dwarven Wine [25], and will only occupy a single barrel. Skilled growers, who tend to harvest larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.
Brewable Plants
Grown Inside
Ingredient | Beverage Produced |
---|---|
Pig tail | Dwarven Ale |
Cave wheat | Dwarven Beer |
Sweet pod | Dwarven Rum |
Plump helmet | Dwarven Wine |
Grown Outside
Ingredient | Beverage Produced |
---|---|
Whip vine | Whip Wine |
Sun berry | Sunshine |
Sliver barb | Gutter Cruor |
Rope reed | River Spirits |
Fisher berry | Fisher Berry Wine |
Rat weed | Sewer Brew |
Longland grass | Longland Beer |
Wild strawberry | Strawberry Wine |
Prickle berry | Prickle Berry Wine |
Bloated tuber | Tuber Beer |
Muck root | Swamp Whiskey |
Not Brewable
Plants that cannot be brewed include:
- Quarry bush (Rock nuts)
- Dimple cup