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- 17:17, 21 February 2010 diff hist +1,125 40d:Wound rearranging infos
- 16:49, 21 February 2010 diff hist +878 User talk:Arrkhal
- 22:29, 20 February 2010 diff hist +9 40d:Material token
- 18:39, 20 February 2010 diff hist +9 40d:Wound →Wounds in Fortress Mode
- 18:38, 20 February 2010 diff hist +193 40d:Wound clarification
- 21:59, 14 February 2010 diff hist +47 40d:Trading →Goblins
- 21:58, 14 February 2010 diff hist +12 40d:Trading →Wagons
- 21:55, 14 February 2010 diff hist +121 40d:Trading →Caravans
- 21:14, 14 February 2010 diff hist +45 40d:Glass →Products
- 17:37, 11 February 2010 diff hist -2 40d:Preferences →Possible Objects of Affection or Revulsion
- 19:59, 10 February 2010 diff hist -662 40d:Pregenerated worlds/0.28.181.40d removing one with no seed or other information
- 18:44, 10 February 2010 diff hist +2 40d:Calendar →Ages: grammarz
- 00:40, 5 February 2010 diff hist +324 40d Talk:Armor token →Armor materials: uggggg! More stuff.
- 00:32, 5 February 2010 diff hist +281 40d Talk:Armor token →Armor materials: ay yi yi, one last thing
- 00:25, 5 February 2010 diff hist +374 40d Talk:Armor token →Armor materials: argh, more clarification
- 00:23, 5 February 2010 diff hist +28 m 40d Talk:Armor token →Armor materials: clarification
- 00:22, 5 February 2010 diff hist +5 m 40d Talk:Armor token →Armor materials: formatting
- 00:19, 5 February 2010 diff hist +2,674 40d Talk:Armor token →Armor materials: new section
- 23:59, 4 February 2010 diff hist +593 40d:Armor token tested thoroughly, see talk for details
- 23:17, 4 February 2010 diff hist +48 40d:World generation →World creation options: tested. It defaults to the 2nd set in the file.
- 04:29, 30 January 2010 diff hist +108 40d:Entity token →Behavior: tested. [DIPLOMAT] has no effect on trade negotiations, but [MERCHANT_NOBILITY] does.
- 21:12, 24 January 2010 diff hist +48 40d:Item value →Items with material but without quality
- 15:40, 19 January 2010 diff hist 0 40d:Matgloss token bad spell
- 03:31, 12 January 2010 diff hist +105 40d:Entity token →Behavior: I've had adventurers impaled on spikes by elves and humans, too, despite them lacking this token, and even in cases where I wasn't their enemy (died fighting a wild animal near town)
- 17:04, 10 January 2010 diff hist -91 40d:Creature token →L: whoops, more testing is needed it seems.
- 16:51, 10 January 2010 diff hist +91 40d:Creature token →L
- 15:46, 10 January 2010 diff hist -71 40d:Fluffy wambler How about no. Game_Data is for actual original game data, not poorly formatted jokes.
- 23:08, 9 January 2010 diff hist +228 40d:Starting build design hm, line breaks not working
- 23:07, 9 January 2010 diff hist +2,366 40d:Starting build design cheap meat for the barrel exploit
- 21:01, 8 January 2010 diff hist +64 40d:Entity token Tested, MERCHANT_BODYGUARDS alone caused a race to bring wagons instead of just animals
- 04:26, 7 January 2010 diff hist +49 40d:Entity token Tested and confirmed; changing iron's modvalue to 1 makes kobolds use it instead of copper, but they won't use the cheapest metal if the PERC is over 100 or if it lacks WEAPON/ARMOR.
- 13:44, 5 January 2010 diff hist +1 m Planepacked Undo revision 60568 by 90.211.205.144 (Talk) bad grammar. Not good.
- 03:32, 5 January 2010 diff hist +61 m 40d Talk:Coffin →Clutter of Clothing
- 03:31, 5 January 2010 diff hist +720 40d Talk:Coffin →Clutter of Clothing
- 02:36, 4 January 2010 diff hist +69 40d Talk:Fire imp →Why their fat boils and stuff
- 02:21, 4 January 2010 diff hist +41 40d Talk:Fire imp →Why their fat boils and stuff: bit of clarification
- 02:20, 4 January 2010 diff hist +937 40d Talk:Fire imp
- 02:11, 4 January 2010 diff hist +837 40d:Fire imp →Interesting Notes: see talk page; it's reasonably confirmed.
- 15:13, 3 January 2010 diff hist -50 40d:Black bronze Undo revision 60475 by 89.143.160.122 (Talk) Dwarves can make anything out of anything in a strange mood, it doesn't have to be repeated
- 13:57, 3 January 2010 diff hist +236 40d:Preferences →Possible Objects of Affection or Revulsion
- 03:27, 2 January 2010 diff hist +582 40d Talk:Fire →Bad Cooking + Dumping Method
- 03:12, 2 January 2010 diff hist +101 40d:Trading →Caravan Delay
- 14:35, 31 December 2009 diff hist +279 40d Talk:Jail →Jail Design
- 03:37, 30 December 2009 diff hist +567 40d Talk:Jail →Jail Design
- 02:54, 29 December 2009 diff hist +19 40d:Cave
- 22:13, 28 December 2009 diff hist +7,552 40d:Starting build design A couple builds that work well for me
- 22:52, 25 December 2009 diff hist +185 40d Talk:Cheating →Making Food
- 16:13, 24 December 2009 diff hist +475 40d Talk:Cheating →Making Food
- 16:01, 24 December 2009 diff hist +293 40d Talk:Ash →Burned to Ashes vs Wood Furnaces
- 04:53, 24 December 2009 diff hist 0 40d:Creature →Complete table of non-vermin creatures: last one for now