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23a:Gem token

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Revision as of 14:40, 13 August 2010 by Quietust (talk | contribs) (Created page with '{{av}} Gems are stored in matgloss_gem.txt. {| {{prettytable}} |- style='background-color:#ddd' ! Token ! Description |- |[NAME:singular:plural]||The name of the gem. |- |[ORNAM…')
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This article is about an older version of DF.

Gems are stored in matgloss_gem.txt.

Token Description
[NAME:singular:plural] The name of the gem.
[ORNAMENTAL] Classifies the gem as an ornamental stone.
[SEMI] Classifies the gem as a semi-precious gem.
[PRECIOUS] Classifies the gem as a precious gem.
[RARE] Classifies the gem as a rare gem.
[GLASS] Allows rough gems of this type to be used in the production of crystal Template:L
[COLOR:x] Specifies the Template:L of the gem. Color is always bright.
[VALUE:x] Specifies the Template:L of the gem.
[SPEC_HEAT:] The specific heat capacity of the stone. Not actually used - the game hardcodes this value to 1000 for all gems.
[HEATDAM_POINT:] The temperature at which heat will begin to damage the gem.
[COLDDAM_POINT:] The temperature at which frost will begin to damage the gem.
[IGNITE_POINT:] The temperature at which the gem will burst into flames.
[MELTING_POINT:] The temperature at which the gem will melt.
[BOILING_POINT:] The temperature at which the gem will boil into a cloud of vapor.
[FIXED_TEMP:] The temperature this gem emits naturally.