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Difference between revisions of "23a:Web"

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(Created page with '{{av}}{{Quality|Unrated}} '''Webs''' are the source of {{L|silk}}, and appear randomly near the {{L|cave river}}. The web itself looks like a light-grey {{L|gem}}, and is most o…')
 
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'''Webs''' are the source of {{L|silk}}, and appear randomly near the {{L|cave river}}.  The web itself looks like a light-grey {{L|gem}}, and is most often labeled as being from {{L|cave spider}}s. Similar webs can be generated by {{L|giant cave spider}}s, though safely collecting them can be quite a challenge.
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'''Webs''' are the source of [[silk]], and appear randomly near the [[cave river]].  The web itself looks like a light-grey [[gem]], and is most often labeled as being from [[cave spider]]s. Similar webs can be generated by [[giant cave spider]]s, though safely collecting them can be quite a challenge.
  
Webs will be collected ''automatically'' by dwarves with the {{L|weaving}} labor enabled, but not until the fortress has a {{L|loom}}.  A ''collect web'' task will be triggered at the loom as long as webs are on the map and in reach. This can be comfortably deactivated with {{k|o}}-{{k|W}}-{{k|w}}.  The {{L|weaver}} will then drop the collected thread in the loom and, depending on the loom setting ({{k|o}}-{{k|W}}-{{k|l}}) and availability of a stockpile, either leave it there, immediately weave it to cloth, or put it on a stockpile. Other ways to prevent collecting are preventing any dwarf from using the loom (e.g. with the {{k|P}} menu), deactivating the weaving {{L|labor}} on all dwarves or removing all looms. (Lack of stockpiles alone will ''not'' prevent this!)  An easier alternative is just to suspend ({{k|q}}-{{k|s}}) the collect webs task in each loom.
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Webs will be collected ''automatically'' by dwarves with the [[weaving]] labor enabled, but not until the fortress has a [[loom]].  A ''collect web'' task will be triggered at the loom as long as webs are on the map and in reach. This can be comfortably deactivated with {{k|o}}-{{k|W}}-{{k|w}}.  The [[weaver]] will then drop the collected thread in the loom and, depending on the loom setting ({{k|o}}-{{k|W}}-{{k|l}}) and availability of a stockpile, either leave it there, immediately weave it to cloth, or put it on a stockpile. Other ways to prevent collecting are preventing any dwarf from using the loom (e.g. with the {{k|P}} menu), deactivating the weaving [[labor]] on all dwarves or removing all looms. (Lack of stockpiles alone will ''not'' prevent this!)  An easier alternative is just to suspend ({{k|q}}-{{k|s}}) the collect webs task in each loom.
  
Webs become {{L|thread|silk thread}} the moment they are picked up.  Cave spider silk webs and thread are worth 12{{L|currency|☼}}; giant cave spider silk webs and thread are worth 120{{L|currency|☼}}.   
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Webs become [[thread|silk thread]] the moment they are picked up.  Cave spider silk webs and thread are worth 12[[currency|☼]]; giant cave spider silk webs and thread are worth 120[[currency|☼]].   
  
{{L|Giant cave spider}}s shoot long strings of dangerous entangling webs at targets prior to attacking - this behaviour can be used to create giant cave spider silk farms.
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[[Giant cave spider]]s shoot long strings of dangerous entangling webs at targets prior to attacking - this behaviour can be used to create giant cave spider silk farms.
  
Webs are delicate, and can be destroyed by contact with any creature (except a dwarf that is gathering that web), or by any other rough treatment such as {{L|irrigate|irrigating}}, etc.
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Webs are delicate, and can be destroyed by contact with any creature (except a dwarf that is gathering that web), or by any other rough treatment such as [[irrigate|irrigating]], etc.
  
{{L|Vermin}} that come into contact with a web will immediately turn into remains. For sanity reasons, cave spiders themselves are immune to this effect.
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[[Vermin]] that come into contact with a web will immediately turn into remains. For sanity reasons, cave spiders themselves are immune to this effect.
  
 
{{Category|Items}}
 
{{Category|Items}}

Latest revision as of 15:56, 8 December 2011

This article is about an older version of DF.

Webs are the source of silk, and appear randomly near the cave river. The web itself looks like a light-grey gem, and is most often labeled as being from cave spiders. Similar webs can be generated by giant cave spiders, though safely collecting them can be quite a challenge.

Webs will be collected automatically by dwarves with the weaving labor enabled, but not until the fortress has a loom. A collect web task will be triggered at the loom as long as webs are on the map and in reach. This can be comfortably deactivated with o-W-w. The weaver will then drop the collected thread in the loom and, depending on the loom setting (o-W-l) and availability of a stockpile, either leave it there, immediately weave it to cloth, or put it on a stockpile. Other ways to prevent collecting are preventing any dwarf from using the loom (e.g. with the P menu), deactivating the weaving labor on all dwarves or removing all looms. (Lack of stockpiles alone will not prevent this!) An easier alternative is just to suspend (q-s) the collect webs task in each loom.

Webs become silk thread the moment they are picked up. Cave spider silk webs and thread are worth 12; giant cave spider silk webs and thread are worth 120.

Giant cave spiders shoot long strings of dangerous entangling webs at targets prior to attacking - this behaviour can be used to create giant cave spider silk farms.

Webs are delicate, and can be destroyed by contact with any creature (except a dwarf that is gathering that web), or by any other rough treatment such as irrigating, etc.

Vermin that come into contact with a web will immediately turn into remains. For sanity reasons, cave spiders themselves are immune to this effect.