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Difference between revisions of "40d:Ammo token"

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(Ammo also permits STICK_CHANCE)
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| CLASS
 
| CLASS
 
| anything
 
| anything
| This ammo can be fired from a weapon that is set to fire the same ammo type as this. Must be in caps?
+
| This ammo can be fired from a weapon that is set to fire the same ammo type as this.
  
 
|-
 
|-
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| singular:plural
 
| singular:plural
 
| What this item will be called ingame.
 
| What this item will be called ingame.
 +
 +
|-
 +
| STICK_CHANCE
 +
| value
 +
| The chance of the projectile sticking in a target.
 
|}
 
|}
  
 
{{Category|Modding}}
 
{{Category|Modding}}
 
{{Category|Tokens}}
 
{{Category|Tokens}}

Revision as of 20:54, 12 August 2010

This article is about an older version of DF.

Ammo Tokens

Token Arguments Description
CLASS anything This ammo can be fired from a weapon that is set to fire the same ammo type as this.
[DAMAGE:<damage amount>:<damage type>] dmg amount - value

dmg type - (slash, burn, etc.)

Sets the amount and the type of Template:L
NAME singular:plural What this item will be called ingame.
STICK_CHANCE value The chance of the projectile sticking in a target.