v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Forest"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(New page: Forests are an area with a large amount of densly packed Tree:trees There are several types of both Tropical and Temperate forest. *These are a good source of wood *Usually h...)
 
 
(19 intermediate revisions by 12 users not shown)
Line 1: Line 1:
Forests are an area with a large amount of densly packed [[Tree:trees]]
+
{{av}}{{Quality|Exceptional}}
There are several types of both [[Tropical]] and [[Temperate]] forest.   
+
'''Forests''' are [[biome]]s with large amounts of densely packed [[tree]]s.  They come in several varieties, distinguished by their climate and by the flora and fauna found there.
*These are a good source of wood
+
 
*Usually has an abundance of plants
+
[[Tropical]] forests include '''tropical moist broadleaf forests''', '''tropical dry broadleaf forests''', and '''tropical conifer forests'''.  They may contain [[elephant]]s and various types of large felines.  Tropical moist broadleaf forests may also contain various types of primates.  Tropical forests are typically (although not always) hot or warm.
[[Category:World]][[Category:Biomes]]
+
 
 +
Other forests include '''temperate broadleaf forests''', '''temperate coniferous forests''', and '''taigas'''.  They may contain [[grizzly bear|grizzly]] and [[black bear]]s, [[deer]], [[fox]]es, [[raccoon]]s, [[cougar]]s, and [[wolf|wolves]].  Taigas are typically cold.
 +
 
 +
Different types of forests also contain different types of trees, although the differences between types of trees has very little impact on gameplay.  See [[tree]] for more information.
 +
 
 +
All types of forests tend to have an abundance of [[plant]]s and (obviously) [[wood]].  This often makes them desirable places to build a fortress, especially if they are located near [[mountain]]s and other resources.
 +
 
 +
A town located in a forest is called a '''forest retreat'''.  Elves usually live in forest retreats, and humans and dwarves sometimes capture them in worldgen as well.
 +
 
 +
{{World|Biomes}}

Latest revision as of 18:54, 31 July 2012

This article is about an older version of DF.

Forests are biomes with large amounts of densely packed trees. They come in several varieties, distinguished by their climate and by the flora and fauna found there.

Tropical forests include tropical moist broadleaf forests, tropical dry broadleaf forests, and tropical conifer forests. They may contain elephants and various types of large felines. Tropical moist broadleaf forests may also contain various types of primates. Tropical forests are typically (although not always) hot or warm.

Other forests include temperate broadleaf forests, temperate coniferous forests, and taigas. They may contain grizzly and black bears, deer, foxes, raccoons, cougars, and wolves. Taigas are typically cold.

Different types of forests also contain different types of trees, although the differences between types of trees has very little impact on gameplay. See tree for more information.

All types of forests tend to have an abundance of plants and (obviously) wood. This often makes them desirable places to build a fortress, especially if they are located near mountains and other resources.

A town located in a forest is called a forest retreat. Elves usually live in forest retreats, and humans and dwarves sometimes capture them in worldgen as well.

Worlds