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Difference between revisions of "40d:Mayor"

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(Added elections)
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 +
{{Noble
 +
| noble=Mayor
 +
| quarters=Decent Quarters
 +
| dining=Decent Dining Room
 +
| office=Decent Office
 +
| stands=1
 +
| racks=1
 +
| chests=2
 +
| cabinets=1
 +
| arrival=
 +
* 50 population
 +
* Election
 +
| function=
 +
* Meet with [[Liason]]
 +
* Leadership
 +
}}
 
When the population of a fortress reaches 50, the [[Expedition leader]] becomes the Mayor.
 
When the population of a fortress reaches 50, the [[Expedition leader]] becomes the Mayor.
  
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It is possible for a dwarf with no [[Social skills]] to be elected over a dwarf who has them.
 
It is possible for a dwarf with no [[Social skills]] to be elected over a dwarf who has them.
 
Requires:
 
 
*Decent Office
 
*Decent Quarters
 
*Decent Dining Room
 
*2 Chests
 
*1 Cabinet
 
*1 Weapon Rack
 
*1 Armor Stand
 
  
 
[[Category:Nobles]]
 
[[Category:Nobles]]

Revision as of 16:35, 22 November 2007

Mayor
Room requirements  
Office Decent Office
Quarters Decent Quarters
Dining room Decent Dining Room
Tomb None
Furniture requirements
Chests 2
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
  • 50 population
  • Election
Function

When the population of a fortress reaches 50, the Expedition leader becomes the Mayor.

After a period of time, the fortress's dwarves may elect a new Mayor; the former Mayor will retain the title and be colored as a Noble, but will no longer have the mayoral requirements, while the newly-elected Mayor will demand rooms as normal.

It is possible for a dwarf with no Social skills to be elected over a dwarf who has them.