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Difference between revisions of "40d:Mayor"

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(The "once mayor, always mayor" bug has been fixed.)
 
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{{Quality|Masterwork|15:36, 26 July 2014 (UTC)}}
 
{{Noble
 
{{Noble
 
| noble=Mayor
 
| noble=Mayor
 +
| dining=Decent Dining Room
 
| quarters=Decent Quarters
 
| quarters=Decent Quarters
| dining=Decent Dining Room
 
 
| office=Decent Office
 
| office=Decent Office
| stands=1
 
| racks=1
 
 
| chests=2
 
| chests=2
 
| cabinets=1
 
| cabinets=1
 +
| racks=1
 +
| stands=1
 +
| mandates=1
 +
| demands=2
 
| arrival=
 
| arrival=
 
* 50 population
 
* 50 population
 
* Election
 
* Election
 
| function=
 
| function=
* Meet with [[Liason]]
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* Meet with [[Liaison]]
* Leadership
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* Listen to complaints
}}
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}}{{av}}
When the population of a fortress reaches 50, the [[Expedition leader]] becomes the Mayor.
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The mayor is a [[Noble]] whose job it is to speak with disgruntled workers and entertain foreign diplomats. He or she is automatically created from the [[Expedition leader]] once the population reaches 50, although a new mayor will be elected from time to time.
  
After a period of time, the fortress's dwarves may elect a new Mayor, who will demand the rooms accordingly. The former Mayor will revert to the job they had previously and will no longer require those rooms.
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Every other year{{verify}}, during the 3rd week of Hematite, the fortress's [[dwarves]] will elect a new Mayor, who will demand improved [[room|accommodations]] accordingly. The former Mayor will revert to the profession they had previously and will no longer require those rooms. Becoming Mayor gives a happy [[thought]]. Dwarves currently in the military are not eligible to be elected as mayor. The amount of [[friends]] a [[dwarf]] may be the main factor in his election to the office of Mayor. However, there is a random element to it, and so it is quite possible for a dwarf with no [[social skill]]s and fewer friends to be elected over a dwarf who has either or both.
  
It is possible for a dwarf with no [[Social skills]] to be elected over a dwarf who has them.
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A Mayor will sometimes make [[mandate]]s, which can include banning [[trade|exports]] or producing certain [[goods]].  If a new Mayor is elected when a mandate is in effect, that mandate will be cancelled (and no dwarves will be punished for not meeting it).
  
[[Category:Nobles]]
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{{nobles}}

Latest revision as of 20:17, 23 June 2017

Mayor
Room requirements  
Office Decent Office
Quarters Decent Quarters
Dining room Decent Dining Room
Tomb None
Furniture requirements
Chests 2
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates 1
Demands 2
Arrival conditions
  • 50 population
  • Election
Function
  • Meet with Liaison
  • Listen to complaints
This article is about an older version of DF.

The mayor is a Noble whose job it is to speak with disgruntled workers and entertain foreign diplomats. He or she is automatically created from the Expedition leader once the population reaches 50, although a new mayor will be elected from time to time.

Every other year[Verify], during the 3rd week of Hematite, the fortress's dwarves will elect a new Mayor, who will demand improved accommodations accordingly. The former Mayor will revert to the profession they had previously and will no longer require those rooms. Becoming Mayor gives a happy thought. Dwarves currently in the military are not eligible to be elected as mayor. The amount of friends a dwarf may be the main factor in his election to the office of Mayor. However, there is a random element to it, and so it is quite possible for a dwarf with no social skills and fewer friends to be elected over a dwarf who has either or both.

A Mayor will sometimes make mandates, which can include banning exports or producing certain goods. If a new Mayor is elected when a mandate is in effect, that mandate will be cancelled (and no dwarves will be punished for not meeting it).

Appointed Nobles
Elected Nobles
Aristocrats
Entourage
Other