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40d:Religion

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Revision as of 02:22, 19 August 2021 by Quietust (talk | contribs) (add version header)
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This article is about an older version of DF.

A Religion is a group created in worldgen for worshipping a deity (human and dwarven religions are formed around worshipping deities, elven religions worship related force of nature, goblin religions worship the first ruler of their civilization,usually a demon, and kobolds have no religions). Religions build temples (if the civilization lives in the proper site). Historical figures may become priests or high priest of a religion during world generation. Enslaved or snatched creatures may change religion. Worship of megabeasts does not create a religion.[Verify]

Adventurers may join a religion by talking to priests in a temple.[Verify]