v50 Steam/Premium information for editors
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- 17:17, 21 February 2010 diff hist +1,125 40d:Wound rearranging infos
- 16:49, 21 February 2010 diff hist +878 User talk:Arrkhal
- 22:29, 20 February 2010 diff hist +9 40d:Material token
- 18:39, 20 February 2010 diff hist +9 40d:Wound →Wounds in Fortress Mode
- 18:38, 20 February 2010 diff hist +193 40d:Wound clarification
- 21:59, 14 February 2010 diff hist +47 40d:Trading →Goblins
- 21:58, 14 February 2010 diff hist +12 40d:Trading →Wagons
- 21:55, 14 February 2010 diff hist +121 40d:Trading →Caravans
- 21:14, 14 February 2010 diff hist +45 40d:Glass →Products
- 17:37, 11 February 2010 diff hist -2 40d:Preferences →Possible Objects of Affection or Revulsion
- 19:59, 10 February 2010 diff hist -662 40d:Pregenerated worlds/0.28.181.40d removing one with no seed or other information
- 18:44, 10 February 2010 diff hist +2 40d:Calendar →Ages: grammarz
- 00:40, 5 February 2010 diff hist +324 40d Talk:Armor token →Armor materials: uggggg! More stuff.
- 00:32, 5 February 2010 diff hist +281 40d Talk:Armor token →Armor materials: ay yi yi, one last thing
- 00:25, 5 February 2010 diff hist +374 40d Talk:Armor token →Armor materials: argh, more clarification
- 00:23, 5 February 2010 diff hist +28 m 40d Talk:Armor token →Armor materials: clarification
- 00:22, 5 February 2010 diff hist +5 m 40d Talk:Armor token →Armor materials: formatting
- 00:19, 5 February 2010 diff hist +2,674 40d Talk:Armor token →Armor materials: new section
- 23:59, 4 February 2010 diff hist +593 40d:Armor token tested thoroughly, see talk for details
- 23:17, 4 February 2010 diff hist +48 40d:World generation →World creation options: tested. It defaults to the 2nd set in the file.