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  • ...ones|various kinds of stones]]*, [[Tilesets#Soil|various kinds of soil]]*, sky<sup>$</sup>, fallen leaves ...ant anaconda]], [[Giant anole]], [[Giant armadillo]], [[Giant axolotl]], [[Giant aye-aye]]
    69 KB (9,003 words) - 22:23, 10 March 2024
  • ...ones|various kinds of stones]]*, [[Tilesets#Soil|various kinds of soil]]*, sky<sup>$</sup>, fallen leaves ...ant anaconda]], [[Giant anole]], [[Giant armadillo]], [[Giant axolotl]], [[Giant aye-aye]]
    67 KB (8,685 words) - 04:48, 3 March 2024
  • *[[Giant]]: Food, strength *[[Roc]]: Hunting, sky, wind
    24 KB (3,322 words) - 20:20, 13 April 2024
  • slay the giant cave spider, I would have my pick of the dwarven giant monsters, a talent for which he was known far and wide. Aliz
    118 KB (20,738 words) - 15:56, 13 December 2022
  • has a very broad body, with enormous lard pockets packed in with the giant muscles is short yet layered with equal parts of giant muscles and lardy slabs
    795 KB (120,124 words) - 03:34, 25 February 2020
  • way. The dwarf smashed through a dozen giant spider webs and hit the ...dition Leader Orin called for an immediate lockdown. It was the Roc. The giant eagle had been terrorizing every fortress in the mountain chain for months.
    156 KB (27,608 words) - 08:54, 15 November 2022
  • | In adventure mode, it needs to allocate sky for you if you try to fly up into unallocated areas. | SKY AND ICE
    286 KB (44,767 words) - 10:59, 17 January 2022
  • The trunks of giant redwood trees rushed by as the bird riders dove in and out of cover. Above the forest canopy, giant bats circled in the
    87 KB (15,188 words) - 02:06, 14 December 2022
  • *[[Giant]]: Food, strength *[[Roc]]: Hunting, sky, wind
    15 KB (2,109 words) - 03:59, 20 December 2022
  • You cannot see the sky clearly from here, but the available sunlight indicates The sky above you is nearly black, ripped through with towering clouds.
    248 KB (37,728 words) - 00:28, 8 August 2013
  • '''Difficulty:''' The sky's the limit. **DwarfBonus : Use [[giant badger]]s, [[tiger]]s, [[alligator]]s, bears, or anything big and aggressiv
    70 KB (11,448 words) - 14:39, 15 December 2020
  • the smoke-choked sky. Marksdwarves dove from the walls and smashed as a giant dragon landed before the dwarf. At last, thought Twan, a
    73 KB (12,832 words) - 19:31, 5 December 2022
  • Channels are open to the sky, and if not done properly, (taking advantage of some weird quirks in game f ...g place, you need to be certain that it is a safe place, where goblins and giant eagles are unlikely to descend upon your sickly party-goers.
    29 KB (5,253 words) - 21:22, 6 February 2014
  • Channels are open to the sky, and if not done properly, (taking advantage of some weird quirks in game f ...g place, you need to be certain that it is a safe place, where goblins and giant eagles are unlikely to descend upon your sickly party-goers.
    24 KB (4,372 words) - 06:38, 23 January 2023
  • Channels are open to the sky, and if not done properly, (taking advantage of some weird quirks in game f ...g place, you need to be certain that it is a safe place, where goblins and giant eagles are unlikely to descend upon your sickly party-goers.
    24 KB (4,334 words) - 01:36, 23 December 2017
  • Channels are open to the sky, and if not done properly, (taking advantage of some weird quirks in game f ...g place, you need to be certain that it is a safe place, where goblins and giant eagles are unlikely to descend upon your sickly party-goers.
    24 KB (4,371 words) - 04:07, 20 December 2022
  • ...as you go. Just imagine the bridge over that chasm, now complete with two giant dwarf statues on either side to strike fear into all who enter and to show * Combo bonus; Build your city around some other megaproject; a pyramid or giant colloseum.
    51 KB (8,717 words) - 12:51, 19 August 2018
  • Look at the sky! Are we in the Underworld? has a very broad body, with enormous lard pockets packed in with the giant muscles
    931 KB (148,541 words) - 18:41, 1 December 2023
  • '''Difficulty:''' The sky's the limit. *SavageBonus: Have [[giant alligator]]s or/and [[giant saltwater crocodile]]s as part of your farm.
    100 KB (16,380 words) - 19:18, 14 November 2023
  • '''Difficulty:''' The sky's the limit. *SavageBonus: Have [[giant alligator]]s or/and [[giant saltwater crocodile]]s as part of your farm.
    96 KB (15,752 words) - 04:01, 20 December 2022
  • ...as you go. Just imagine the bridge over that chasm, now complete with two giant dwarf statues on either side to strike fear into all who enter and to show * Combo bonus; Build your city around some other megaproject; a pyramid or giant colosseum.
    63 KB (10,704 words) - 20:24, 15 January 2023
  • ...as you go. Just imagine the bridge over that chasm, now complete with two giant dwarf statues on either side to strike fear into all who enter and show the * Combo bonus; Build your city around some other megaproject; a pyramid or giant colosseum.
    64 KB (10,833 words) - 17:15, 29 February 2024
  • ...as you go. Just imagine the bridge over that chasm, now complete with two giant dwarf statues on either side to strike fear into all who enter and to show * Combo bonus; Build your city around some other megaproject; a pyramid or giant colloseum.
    41 KB (7,106 words) - 22:48, 22 February 2016
  • ...t]] post, glass portal, Tile in Farm Workshop, column$, wall construction, Giant Olm, full moon on travel map, text | Giant Rat#, Text
    39 KB (5,481 words) - 17:52, 27 December 2022
  • ..., resulting in a highly-maneuverable and dangerous squad of attackers. All giant eagles are born with Legendary [[skill]] in [[Climber|climbing]]. ...r combat effectiveness. [[elf|Elven]] [[caravan]]s may offer to trade tame giant eagles if the elven [[civilization]] is situated in a mountainous area.
    2 KB (334 words) - 13:37, 12 March 2024
  • ..., resulting in a highly-maneuverable and dangerous squad of attackers. All giant eagles are born with Legendary [[skill]] in [[Climber|climbing]]. ...r combat effectiveness. [[elf|Elven]] [[caravan]]s may offer to trade tame giant eagles if the elven [[civilization]] is situated in a mountainous area.
    2 KB (350 words) - 13:37, 12 March 2024
  • Along the top of the map is a line showing the sky, and the position of the sun and/or moon from west to east. This primarily ...ll" clothing items are too big / small for your race'' (e.g. a '''large''' giant cave spider silk sock). If you have that problem, try getting clothing from
    84 KB (14,686 words) - 13:21, 3 December 2023
  • Along the top of the map is a line showing the sky, and the position of the sun and/or moon from west to east. This primarily ...de the top line of the screen will indicate the position of the sun in the sky with a yellow "☼"; further to the right of the screen is earlier in the d
    68 KB (11,828 words) - 13:20, 3 December 2023
  • '''Difficulty:''' The sky's the limit. ...wider apartment buildings nearby to turn your fortress into essentially a giant fist with extended middle finger. Extra points for adding extra useless thi
    41 KB (6,700 words) - 12:31, 21 March 2022
  • ...and kill your unarmed civilians. Unlike [[giant kea|other aerial pests]], giant eagles will generally not path into your fortress, and usually only attack ...effectiveness. [[elf|Elven]] [[caravan|caravans]] may offer to trade tame giant eagles if the elven [[civilization]] is situated in a mountainous area.
    2 KB (360 words) - 13:38, 12 March 2024
  • ...particular area of the map. Unlike some other [[giant kea|aerial pests]], giant crows are uninterested in carrying away your hard-won [[food]] and [[item]] ...lled [[marksdwarf]] should have little difficulty shooting them out of the sky, and the resultant impact with the ground will leave them incapacitated lon
    2 KB (266 words) - 01:24, 26 April 2024
  • ...oving in fast travel mode. Along the top of the map is a line showing the sky, and position of the sun and/or moon from west to east – this primarily h ...ll" clothing items are too big / small for your race'' (e.g. a '''large''' giant cave spider silk sock). If you have that problem, try getting clothing from
    50 KB (8,736 words) - 18:42, 14 April 2024
  • ...oving in fast travel mode. Along the top of the map is a line showing the sky, and position of the sun and/or moon from west to east – this primarily h ...ll" clothing items are too big / small for your race'' (e.g. a '''large''' giant cave spider silk sock). If you have that problem, try getting clothing from
    50 KB (8,737 words) - 02:51, 20 December 2022
  • '''Giant crows''' are monstrously large cousins of the standard [[crow]]. ...particular area of the map. Unlike some other [[giant kea|aerial pests]], giant crows are uninterested in carrying away your hard-won [[food]] and [[item]]
    2 KB (249 words) - 03:26, 20 December 2022
  • |vary=[[Blue jay]] - [[Bluejay man]] - [[Giant bluejay]] ...ersion of [[blue jay]]s, who appear in savage temperate biomes. While each giant bluejay is bigger than a [[grizzly bear]], and they appear in flocks of 5-1
    2 KB (258 words) - 00:55, 26 April 2024
  • * MEGADWARFBONUS: Build your City in a giant, artificial cave. * Build a giant, multistory building for holding skulls.
    49 KB (8,248 words) - 16:33, 26 July 2021
  • |vary=[[Blue jay]] - [[Bluejay man]] - [[Giant bluejay]] ...ersion of [[blue jay]]s, who appear in savage temperate biomes. While each giant bluejay is bigger than a [[grizzly bear]], and they appear in flocks of 5-1
    1 KB (231 words) - 03:26, 20 December 2022
  • ...d with images of violent slaughter, terrible holocausts and the occasional giant mushroom. Its not known exactly why dwarves would decorate their homes in ...more dangers in his line of work, from braving the horror of the wide open sky to battling the various forest creatures (sometimes including elven assassi
    40 KB (6,714 words) - 15:29, 27 July 2023
  • '''Difficulty:''' The sky's the limit. ...wider apartment buildings nearby to turn your fortress into essentially a giant fist with extended middle finger. Extra points for adding extra useless thi
    30 KB (5,073 words) - 16:15, 20 June 2020
  • SKY sky
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...particular area of the map. Unlike some other [[giant kea|aerial pests]], giant crows are uninterested in carrying away your hard-won [[food]] and [[item]] ...lled [[marksdwarf]] should have little difficulty shooting them out of the sky, and the resultant impact with the ground will leave them incapacitated lon
    1 KB (212 words) - 06:46, 20 March 2014
  • ...d ball]], [[enormous corkscrew]], and the [[Trap component#Giant axe blade|giant axe blade]]. | [[Trap component#Giant axe blade|Giant axe blade]] || 220 || Slash || 1 || None || No
    15 KB (2,155 words) - 19:31, 27 May 2018
  • * Severs transfer containment, so that a ripped off venom fang from a Giant Cave Spider will remain venomous. As of now you cannot use it as a [[weapon ...giant bats and shoot poison darts at you with makeshift blowguns made from giant cave spider legs - whoa!
    34 KB (5,534 words) - 19:32, 21 February 2023
  • '''Giant eagles''' can be trained into war/hunting giant eagles at a [[kennel]]. They are one of the more preferred animals to train Because of current bugs with the Dungeon Master, Giant Eagles cannot be tamed when caught wild, only purchased from the Elves, and
    2 KB (252 words) - 03:30, 27 March 2012
  • ...t]] post, glass portal, Tile in Farm Workshop, column$, wall construction, Giant Olm, full moon on travel map and dwarf mode, text | Giant Rat#, Text
    34 KB (4,670 words) - 21:10, 13 February 2015
  • * MEGADWARFBONUS: Build your City in a giant, artificial cave. (or the caverns, if you can't manage that) * Make a giant wall separating the forts above ground. On one side of the wall is an artif
    63 KB (10,491 words) - 16:07, 26 July 2021
  • | {{DFtext|The Giant Cave Spider shoots out thick strands of webbing!|4:1}} | {{DFtext|A gray langur has stolen a -giant bat bone amulet-!|6:1}}
    30 KB (4,215 words) - 03:44, 26 April 2023
  • | {{DFtext|The Giant Cave Spider shoots out thick strands of webbing!|4:1}} | {{DFtext|A gray langur has stolen a -giant bat bone amulet-!|6:1}}
    46 KB (6,443 words) - 08:34, 4 November 2023
  • ...e [[trapavoid]] tag cannot be captured unless knocked [[unconscious]] or [[Giant cave spider|webbed]] first. Use cage traps as your outermost traps to catch ...seful when, for instance, you'd like to draw a building destroyer like a [[giant cave spider]] into a cage trap, but don't want to bother caging all of the
    43 KB (6,759 words) - 05:58, 13 July 2014
  • ...e [[trapavoid]] tag cannot be captured unless knocked [[unconscious]] or [[Giant cave spider|webbed]] first. Use cage traps as your outermost traps to catch ...seful when, for instance, you'd like to draw a building destroyer like a [[giant cave spider]] into a cage trap, but don't want to bother caging all of the
    44 KB (6,774 words) - 09:55, 21 December 2022
  • ...e [[trapavoid]] tag cannot be captured unless knocked [[unconscious]] or [[Giant cave spider|webbed]] first. Use cage traps as your outermost traps to catch ...seful when, for instance, you'd like to draw a building destroyer like a [[giant cave spider]] into a cage trap, but don't want to bother caging all of the
    44 KB (6,755 words) - 15:29, 19 March 2024
  • :[[Giant eagle]] http://en.wikipedia.org/wiki/Haast's_Eagle '''(already included)''' ...singly. Possibly too large for vermin. I much prefer the alternative name "sky goat")
    28 KB (4,069 words) - 20:49, 23 June 2017
  • ...k. The same problem also affects the [[echidna man]], [[giant echidna]], [[giant hedgehog]] and [[hedgehog man]]. ...meralds on floating islands, nor do they have access to sanctuaries in the sky. They also do not accompany [[hedgehog man|hedgehog men]] on adventures aga
    3 KB (483 words) - 01:11, 25 April 2024
  • * MEGADWARFBONUS: Build your City in a giant, artificial cave. (or the caverns, if you can't manage that) * Make a giant wall separating the forts above ground. On one side of the wall is an artif
    71 KB (11,875 words) - 16:34, 26 July 2021
  • ...r-breaking [[troll]]s, invisible [[kobold]] master thieves, dive-bombing [[giant eagle]]s, flame-breathing [[fire imp]]s, angry [[elephant]]s, and a [[bronz ...y, without modding, the only flying creatures are wild animals, like the [[giant eagle]]. Being aware of their presence is often all you can do until they c
    43 KB (7,277 words) - 16:28, 26 July 2021
  • ...that this method does not protect against flying foes; an Undead Skeletal Giant Eagle will scoff at your moat as he mauls your poor dwarves. ...h catapults on each level, or a stepped pyramid that reaches high into the sky, etc.
    7 KB (1,223 words) - 19:22, 14 November 2022
  • * MEGADWARFBONUS: Build your City in a giant, artificial cave. (or the caverns, if you can't manage that) * Make a giant wall separating the forts above ground. On one side of the wall is an artif
    85 KB (14,135 words) - 16:52, 7 May 2024
  • * MEGADWARFBONUS: Build your City in a giant, artificial cave. (or the caverns, if you can't manage that) * Make a giant wall separating the forts above ground. On one side of the wall is an artif
    84 KB (13,988 words) - 03:49, 20 December 2022
  • ...like a [[magma pipe]] without the magma. Chasms may either be open to the sky, or fully [[underground]] and not visible until breached by a miner, at whi ...iron men]], [[troglodyte]]s, [[giant cave swallow]]s, [[antman|antmen]], [[giant cave spider]]s, [[ratman|ratmen]], [[batman|batmen]], [[troll]]s and [[grem
    4 KB (659 words) - 19:14, 30 August 2021
  • ...r-breaking [[troll]]s, invisible [[kobold]] master thieves, dive-bombing [[giant eagle]]s, flame-breathing [[fire imp]]s, angry [[elephant]]s, and a [[bronz ...y, without modding, the only flying creatures are wild animals, like the [[giant eagle]]. Being aware of their presence is often all you can do until they c
    41 KB (6,894 words) - 15:00, 2 November 2015
  • ...m any responsibility for damage involving [[harpy|harpies]] and skeletal [[giant eagle]]s)'' ...hands from adjacent squares, with much annoyance) Despite an abundance of giant corkscrews, grates, ballista bolts, etc., no one has ever invented the ladd
    27 KB (4,194 words) - 15:10, 28 July 2021
  • ...m any responsibility for damage involving [[harpy|harpies]] and skeletal [[giant eagle]]s)'' ...hands from adjacent squares, with much annoyance) Despite an abundance of giant corkscrews, grates, ballista bolts, etc., no one has ever invented the ladd
    32 KB (4,689 words) - 15:05, 19 July 2012
  • ...oken|[TRAP_AVOID]]] tag cannot be captured unless knocked unconscious or [[Giant cave spider|webbed]] first. Use cage traps as your outermost traps to catch ...useful when, for instance, you'd like to draw a building destroyer like a giant cave spider into a cage trap, but don't want to bother caging all of the ot
    34 KB (5,156 words) - 21:08, 17 September 2012
  • ...more slowly than exploring or crafting. Exposing excavated terrain to the sky is counterproductive, as it will ''lower'' your artifact cap (since the cap ...es now, and we are playing his artifact. However, neither [[human]]s nor [[giant toad]]s can enter strange moods, so this must surely be a joke.
    51 KB (8,136 words) - 13:53, 17 April 2024
  • ...r-breaking [[troll]]s, invisible [[kobold]] master thieves, dive-bombing [[giant eagle]]s, flame-breathing [[fire imp]]s, angry [[elephant]]s, and a [[bronz . . = area open to sky, to prevent "dwarves staying inside" from archers outside entrance
    47 KB (7,991 words) - 16:28, 26 July 2021
  • ...semi-megabeast]]s placed at the beginning of history. Semimegabeasts are [[giant]]s, [[ettin]]s, [[minotaur]]s, and [[cyclops]], which are placed in equal p ...to zero means the only semi-solid to fully-liquid fluids to fall from the sky will be pure H2O.
    82 KB (12,872 words) - 12:17, 3 April 2024
  • ...of supporting a column of tiles directly below it. This effect, known as [[Sky Support]], can be used to construct a [[Skyfort]]. ...hey fall upon, even when falling a single z-level.{{bug|5945}} A falling [[giant cave spider]] web can easily break the neck of your master weaver, while [[
    3 KB (438 words) - 19:04, 17 January 2014
  • ...l occasionally go exceptionally out of their way to get a material while a giant stockpile is sitting beside them (I saw my carpenter travel half the map to ...ribly corrupted embarks - [[raw adamantine]] spires reaching high into the sky, [[slade]] landscapes, and often outright crashes on embark. This can be av
    20 KB (3,202 words) - 01:13, 30 August 2018
  • ...r-breaking [[troll]]s, invisible [[kobold]] master thieves, dive-bombing [[giant eagle]]s, flame-breathing [[fire imp]]s, angry [[elephant]]s, and a [[bronz . . = area open to sky, to prevent "dwarves staying inside" from archers outside entrance
    50 KB (8,538 words) - 00:25, 21 December 2022
  • ...l. On the right is also a scroll bar that shows where you are relative to sky (light blue) and earth (dark). The wagon is parked on level 146. ''Dwarf Fortress'' just isn't the same without the giant monuments, [[stupid dwarf trick]]s and [[Megaprojects]].
    44 KB (7,730 words) - 22:36, 15 September 2019
  • ...semi-megabeast]]s placed at the beginning of history. Semimegabeasts are [[giant]]s, [[ettin]]s, [[minotaur]]s, and [[cyclops]], which are placed in equal p ...to zero means the only semi-solid to fully-liquid fluids to fall from the sky will be pure H2O.
    82 KB (13,016 words) - 08:47, 21 January 2023
  • ...r-breaking [[troll]]s, invisible [[kobold]] master thieves, dive-bombing [[giant eagle]]s, flame-breathing [[fire imp]]s, angry [[elephant]]s, and a [[bronz . . = area open to sky, to prevent "dwarves staying inside" from archers outside entrance
    50 KB (8,538 words) - 03:18, 20 December 2022
  • ...hough slower than exploring or crafting. Exposing excavated terrain to the sky is counterproductive, as it will '''lower''' your artifact cap (since the c ...es now, and we are playing his artifact. However, neither [[human]]s nor [[giant toad]]s can enter strange moods, so this must surely be a joke.
    49 KB (7,895 words) - 04:00, 20 December 2022