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  • == Version 0.31.19 starts a new DF generation? == ...rst release of DF2011 - and what we refer to as "DF2010" would then become 0.31.18.
    127 KB (20,227 words) - 21:06, 24 April 2024
  • == HFS creatures == ...n't seem to have any pages for them, shouldn't they have pages like normal creatures? --[[Special:Contributions/78.151.176.4|78.151.176.4]] 13:09, 11 April 2010
    68 KB (11,395 words) - 18:51, 28 June 2013
  • | Only creatures with the specified class token can be appointed to this position. | Creatures of this position will have this color, instead of their profession color. e
    15 KB (2,377 words) - 11:06, 17 May 2014
  • ...of whom were eventually killed and eaten by Gibberlings (modded grotesque creatures that exist to kill, eat, and reproduce) on separate occasions; his maternal ====Version 0.31 and later====
    13 KB (1,965 words) - 19:30, 20 December 2022
  • * Ceroltishak, Lenstyphoon - Second retro-fortress, used raws with all 40d creatures and plants imported. ...v25.net/dfma/map-9435-shadelabors Shadelabors] - First fortress in version 0.31.
    24 KB (3,652 words) - 14:16, 5 January 2024
  • ...export in [[legends mode]], аdded graphics for many plants and child/baby creatures. ...imal training ([[dungeon master]] removed, having been nonfunctional since 0.31.01), return of good/evil trees and shrubs
    25 KB (3,070 words) - 13:35, 17 April 2024
  • Should this template contain links to the pages of the [[Demon|creatures found in the hidden fun stuff]]? IMHO, it seems like putting spoiler warnin ::I say hide the spoiler-type creatures inside a start-hidden section. Then again, the only spoilable creature is t
    3 KB (476 words) - 17:11, 17 February 2012
  • This version, '''DF 0.31.01''', was released on '''April 1, 2010'''. The last update was '''v0.31.25 This page lists the changes in [[version]] 0.31 of ''Dwarf Fortress''. The page links to currently existing pages which e
    34 KB (5,534 words) - 19:32, 21 February 2023
  • ...ithout the walls in place, it would work with them in place. But swimming creatures (crocodiles, etc.) might be able to swim up the channel.--[[User:Maximus|Ma ...entually. I'm trying to look back over this material and verify it against 0.31 to see if anything has changed. I don't expect it has, but it's good to che
    28 KB (4,680 words) - 18:45, 8 April 2010
  • ...this will help deepen your often displayed love for mediawiki: [[:Category:Creatures]]. :D [[User:VengefulDonut|VengefulDonut]] 22:54, 8 March 2010 (UTC) ...ersion is 0.31.01, then I'd suggest we lose the last, and go with ver = '''0.31''' - sound right??? (duplicate question in [[version]]).--[[User:Albedo|Alb
    58 KB (9,564 words) - 13:01, 10 August 2012
  • ...l randomly choose one of the creatures. In entities with multiple possible creatures, you can manipulate the chance of one creature being chosen by adding multi | Found on generated [[angel]] entities. Appears to draw from creatures with this HFID, which associates the entity with a historical figure of the
    38 KB (5,824 words) - 03:22, 20 December 2022
  • ...l randomly choose one of the creatures. In entities with multiple possible creatures, you can manipulate the chance of one creature being chosen by adding multi | Found on generated [[angel]] entities. Appears to draw from creatures with this HFID, which associates the entity with a historical figure of the
    43 KB (6,645 words) - 01:27, 20 February 2024
  • ...how. After reading through this guide, a user should be capable of editing creatures, entities, materials ''et al'', and creating their own. ...noticed the file naming scheme - this is also important; files containing creatures have names starting with "creature_", entity file names must begin with "en
    51 KB (8,103 words) - 09:54, 13 June 2016
  • :Step 1 is presumably new to version 0.31, since it definitely wasn't necessary in 40d and earlier. Also, for step 3 == Selling caged creatures ==
    17 KB (2,982 words) - 04:48, 13 December 2011
  • == Is the DF2012:Creatures page getting too big for the server? == The Creatures page still needs to be updated with the new creatures for the lakes/rivers but when I try to submit or preview tha page I get a b
    31 KB (5,156 words) - 11:59, 19 January 2023
  • :::I can verify that Dragons are still captured, as of 0.31.06. None of the Forgotten Beasts that I've encountered have been captured, :::Ok thanks, I think I'll just say "Some rare creatures" are immune to cage traps to avoid any spoiler action. People can put all t
    15 KB (2,458 words) - 13:00, 23 January 2012
  • ..."binpatch" utility included with all versions of DFHack for Dwarf Fortress 0.31 thru 0.42. ...assign higher (or lower) values to art images portraying certain types of creatures; later versions control this using the ART_FACET_MODIFIER token in the raws
    17 KB (2,858 words) - 21:32, 11 March 2022
  • ...ption to this are the [[domestic animal]]s - there is no giant [[turkey]]. Creatures with no basis in reality are also exempt from becoming giant animals. ...ck bear, even if it's a giant version of a small insect. As the real-world creatures approach black bear size, and then beyond, a curve is applied, so that the
    11 KB (1,424 words) - 21:20, 18 January 2023
  • ...ption to this are the [[domestic animal]]s – there is no giant [[turkey]]. Creatures with no basis in reality are also exempt from becoming giant animals. ...bear]], even if it's a giant version of a small insect. As the real-world creatures approach grizzly bear size, and then beyond, a curve is applied, so that th
    18 KB (2,595 words) - 05:52, 22 April 2024
  • There's several reports of creatures drowning or suffocating before burning to death even in 7/7 magma, is it po ::What I found is that all creatures will survive being fully submerged in lava for a short time, not just magma
    18 KB (3,069 words) - 21:40, 26 June 2012

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