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Difference between revisions of "Template:SkillsBySoulAttribute"

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{| class="collapsible infobox" style="background-color: #f9f9f9; border: 1px solid #aaa; font-size: 90%; margin: 1em 0em 0em; padding: 2px; text-align: center; width: 50%;"
 
{| class="collapsible infobox" style="background-color: #f9f9f9; border: 1px solid #aaa; font-size: 90%; margin: 1em 0em 0em; padding: 2px; text-align: center; width: 50%;"
 
! colspan="2" style="border: 1px solid #aaa; font-weight:bold; background-color: #ccf; padding-left: 1em; padding-right: 1em;" | [[:Category:Skills|Skills]] impacted by Soul Attributes
 
! colspan="2" style="border: 1px solid #aaa; font-weight:bold; background-color: #ccf; padding-left: 1em; padding-right: 1em;" | [[:Category:Skills|Skills]] impacted by Soul Attributes
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Analytical&nbsp;Ability
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Analytical&nbsp;Ability
| {{L|Animal caretaker}} {{L|Trapper}} {{L|Cheese maker}} {{L|Cook}} {{L|Furnace operator}} {{L|Strand extractor}} {{L|Gem cutter}} {{L|Siege engineer}} {{L|Siege operator}} {{L|Mechanic}} {{L|Architecture}} {{L|Diagnostician}} {{L|Appraiser}} {{L|Organizer}} {{L|Record keeper}} {{L|Student}} {{L|Knapper}}
+
| [[Animal caretaker]] [[Trapper]] [[Cheese maker]] [[Cook]] [[Furnace operator]] [[Strand extractor]] [[Gem cutter]] [[Siege engineer]] [[Siege operator]] [[Mechanic]] [[Architecture]] [[Diagnostician]] [[Appraiser]] [[Organizer]] [[Record keeper]] [[Student]] [[Knapper]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Focus
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Focus
| {{L|Fisherdwarf}} {{L|Archer}} {{L|Siege operator}} {{L|Ambusher}} {{L|Surgeon}} {{L|Bone doctor}} {{L|Suturer}} {{L|Record keeper}} {{L|Student}} {{L|Concentration}} {{L|Observer}}
+
| [[Fisherdwarf]] [[Archer]] [[Siege operator]] [[Ambusher]] [[Surgeon]] [[Bone doctor]] [[Suturer]] [[Record keeper]] [[Student]] [[Concentration]] [[Observer]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Willpower
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Willpower
| {{L|Miner}} {{L|Wood cutter}} {{L|Fighter}} {{L|Crutch-walker}} {{L|Pump operator}} {{L|Swimmer}} {{L|Concentration}} • ''Resists exertion/pain effects''
+
| [[Miner]] [[Wood cutter]] [[Fighter]] [[Crutch-walker]] [[Pump operator]] [[Swimmer]] [[Concentration]] • ''Resists exertion/pain effects''
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Creativity
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Creativity
| {{L|Bone carver}} {{L|Clothier}} {{L|Glassmaker}} {{L|Leatherworker}} {{L|Stone crafter}} {{L|Weaver}} {{L|Wood crafter}} {{L|Trapper}} {{L|Cheese maker}} {{L|Cook}} {{L|Architecture}} {{L|Organizer}} {{L|Liar}} {{L|Comedian}}
+
| [[Bone carver]] [[Clothier]] [[Glassmaker]] [[Leatherworker]] [[Stone crafter]] [[Weaver]] [[Wood crafter]] [[Trapper]] [[Cheese maker]] [[Cook]] [[Architecture]] [[Organizer]] [[Liar]] [[Comedian]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Intuition
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Intuition
| {{L|Animal trainer}} {{L|Judge of intent}} {{L|Appraiser}} {{L|Observer}} {{L|Diagnostician}}
+
| [[Animal trainer]] [[Judge of intent]] [[Appraiser]] [[Observer]] [[Diagnostician]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Patience
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Patience
| {{L|Animal trainer}} {{L|Fisherdwarf}} {{L|Concentration}} • ''Some non-skill tasks''
+
| [[Animal trainer]] [[Fisherdwarf]] [[Concentration]] • ''Some non-skill tasks''
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Memory
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Memory
| {{L|Animal caretaker}} {{L|Herbalist}} {{L|Diagnostician}} {{L|Appraiser}} {{L|Record keeper}} {{L|Student}}
+
| [[Animal caretaker]] [[Herbalist]] [[Diagnostician]] [[Appraiser]] [[Record keeper]] [[Student]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Linguistic&nbsp;Ability
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Linguistic&nbsp;Ability
| {{L|Persuader}} {{L|Negotiator}} {{L|Liar}} {{L|Intimidator}} {{L|Conversationalist}} {{L|Comedian}} {{L|Flatterer}} {{L|Consoler}} {{L|Pacifier}} {{L|Leader}} {{L|Teacher}}
+
| [[Persuader]] [[Negotiator]] [[Liar]] [[Intimidator]] [[Conversationalist]] [[Comedian]] [[Flatterer]] [[Consoler]] [[Pacifier]] [[Leader]] [[Teacher]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Spatial&nbsp;Sense
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Spatial&nbsp;Sense
| {{L|Miner}} {{L|Wood cutter}} {{L|Bone carver}} {{L|Clothier}} {{L|Glassmaker}} {{L|Leatherworker}} {{L|Stone crafter}} {{L|Weaver}} {{L|Wood crafter}} {{L|Trapper}} • ''Combat Skills'' • {{L|Siege operator}} {{L|Ambusher}} {{L|Architecture}} {{L|Wound dresser}} {{L|Surgeon}} {{L|Bone doctor}} {{L|Suturer}} {{L|Crutch-walker}} {{L|Swimmer}} {{L|Observer}} {{L|Knapping}}
+
| [[Miner]] [[Wood cutter]] [[Bone carver]] [[Clothier]] [[Glassmaker]] [[Leatherworker]] [[Stone crafter]] [[Weaver]] [[Wood crafter]] [[Trapper]] • ''Combat Skills'' • [[Siege operator]] [[Ambusher]] [[Architecture]] [[Wound dresser]] [[Surgeon]] [[Bone doctor]] [[Suturer]] [[Crutch-walker]] [[Swimmer]] [[Observer]] [[Knapping]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Musicality
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Musicality
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|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Empathy
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Empathy
| {{L|Animal trainer}} {{L|Animal caretaker}} {{L|Wound dresser}} {{L|Persuader}} {{L|Negotiator}} {{L|Judge of intent}} {{L|Conversationalist}} {{L|Flatterer}} {{L|Consoler}} {{L|Pacifier}} {{L|Leader}} {{L|Teacher}}
+
| [[Animal trainer]] [[Animal caretaker]] [[Wound dresser]] [[Persuader]] [[Negotiator]] [[Judge of intent]] [[Conversationalist]] [[Flatterer]] [[Consoler]] [[Pacifier]] [[Leader]] [[Teacher]]
 
|-
 
|-
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Social&nbsp;Awareness
 
| style="font-weight:bold; background-color: ccf; padding-left: 1em; padding-right: 1em;" | Social&nbsp;Awareness
| {{L|Persuader}} {{L|Negotiator}} {{L|Judge of intent}} {{L|Organizer}} {{L|Liar}} {{L|Conversationalist}} •  {{L|Flatterer}} {{L|Consoler}} {{L|Pacifier}} {{L|Leader}} {{L|Teacher}}
+
| [[Persuader]] [[Negotiator]] [[Judge of intent]] [[Organizer]] [[Liar]] [[Conversationalist]] •  [[Flatterer]] [[Consoler]] [[Pacifier]] [[Leader]] [[Teacher]]
 
|}
 
|}
</center>
+
</center><includeonly>{{Category|Skills}}</includeonly><noinclude>[[Category:Templates]]</noinclude>
<noinclude>[[Category:Templates]]</noinclude>
 
<includeonly>{{Category|Skills}}</includeonly>
 
<br />
 

Revision as of 22:01, 7 December 2011

Skills impacted by Soul Attributes
Analytical Ability Animal caretakerTrapperCheese makerCookFurnace operatorStrand extractorGem cutterSiege engineerSiege operatorMechanicArchitectureDiagnosticianAppraiserOrganizerRecord keeperStudentKnapper
Focus FisherdwarfArcherSiege operatorAmbusherSurgeonBone doctorSuturerRecord keeperStudentConcentrationObserver
Willpower MinerWood cutterFighterCrutch-walkerPump operatorSwimmerConcentrationResists exertion/pain effects
Creativity Bone carverClothierGlassmakerLeatherworkerStone crafterWeaverWood crafterTrapperCheese makerCookArchitectureOrganizerLiarComedian
Intuition Animal trainerJudge of intentAppraiserObserverDiagnostician
Patience Animal trainerFisherdwarfConcentrationSome non-skill tasks
Memory Animal caretakerHerbalistDiagnosticianAppraiserRecord keeperStudent
Linguistic Ability PersuaderNegotiatorLiarIntimidatorConversationalistComedianFlattererConsolerPacifierLeaderTeacher
Spatial Sense MinerWood cutterBone carverClothierGlassmakerLeatherworkerStone crafterWeaverWood crafterTrapperCombat SkillsSiege operatorAmbusherArchitectureWound dresserSurgeonBone doctorSuturerCrutch-walkerSwimmerObserverKnapping
Musicality Nothing yet
Kinesthetic Sense Most skills involving any movement at all (lots of them), non-skilled tasks as well
Empathy Animal trainerAnimal caretakerWound dresserPersuaderNegotiatorJudge of intentConversationalistFlattererConsolerPacifierLeaderTeacher
Social Awareness PersuaderNegotiatorJudge of intentOrganizerLiarConversationalistFlattererConsolerPacifierLeaderTeacher