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Difference between revisions of "v0.31:Animal trainer"

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* {{L|Giant cave swallow}} (hunting only)
 
* {{L|Giant cave swallow}} (hunting only)
 
* {{L|Dragon}}
 
* {{L|Dragon}}
 +
 +
If you trade for one of these animals, and they are already tame then they will remain tame when they become yours.
  
 
<nowiki>*</nowiki> These animals do not require a Dungeon Master to be tamed.
 
<nowiki>*</nowiki> These animals do not require a Dungeon Master to be tamed.

Revision as of 09:30, 3 February 2011

Skill: Animal Trainer
Association  
Profession Template:L
Job Title Animal Trainer
Labor Animal Training
Tasks
Workshop

Template:L

Attributes
  • Intuition
  • Patience
  • Empathy
This article is about an older version of DF.

Animal trainer is the skill associated with the animal training Template:L. An animal trainer works at Template:L, taming certain animals and turning some Template:L into war or hunting animals.

Notes

While the kennel's menu only offers the option 'train a war dog', in fact a wide range of animals can be trained. Also note that the queued task indeed is named 'train war animal'. The same goes for 'train a hunting dog'. Also, many exotic animals (signified by the Template:L tag in their Template:L) require a Template:L in the fortress to allow animal trainers to train them.

The animal to be trained is selected randomly from the list of unrestrained, uncaged, trainable animals. The only way to choose which animal gets trained is by ensuring no other trainable animal can get to the kennels, eg by tying them up or caging them.

Trainable Animals

Giant versions of these animals are also trainable.

If you trade for one of these animals, and they are already tame then they will remain tame when they become yours.

* These animals do not require a Dungeon Master to be tamed.

Bugs

  • Wild animals can't be tamed with food bought from the embark screen or from caravans. If no home-grown food is available, you'll get a "needs unrotten item" error. Bug:3667
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