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Difference between revisions of "v0.31:Magic"

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(Created page with '{{av}} '''Magic''' does not exist in Dwarf Fortress. Magic is the stuff of legends, and is associated with fanciful creatures such as Chimeras, [[Mermaid | Mermaids…')
 
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'''Magic''' does not exist in Dwarf Fortress. Magic is the stuff of legends, and is associated with fanciful creatures such as [[Chimera | Chimeras]], [[Mermaid | Mermaids]], [[Centaur | Centaurs]], [[Griffon | Griffons]] and [[Wizard | Wizards]]. These creatures are included in the game's [[Modding | raw object data]] and so they may appear on engravings, but the actual creatures will not appear in Dwarf Fortress.
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'''Magic''' does not exist in Dwarf Fortress. Magic is the stuff of legends, and is associated with fanciful creatures such as {{L|chimera}}s, {{L|centaur}}s, and {{L|griffon}}s. These creatures are included in the game's {{L|Modding|raw object data}} and so they may appear on engravings, but the actual creatures will not appear in Dwarf Fortress.
  
 
* '''See Also''': {{L|Alchemy}}
 
* '''See Also''': {{L|Alchemy}}
  
 
==Systems of Magic==
 
==Systems of Magic==
It is rumored that one day a full system of magic will eventually be included in Dwarf Fortress. Until that time, some fans have [[Fun]] taking the bare bones or hint of magic and attempt to create their own mods. The following mods include magic for DF2010:
+
It is rumored that one day a full system of magic will eventually be included in Dwarf Fortress. Until that time, some fans have {{L|fun}} taking the bare bones or hint of magic and attempt to create their own mods. The following mods include magic for DF2010:
  
 
===Valkun's Dwarf Fortress Magic Add-On V0.1.1===
 
===Valkun's Dwarf Fortress Magic Add-On V0.1.1===
 
* [http://www.bay12forums.com/smf/index.php?topic=36749.0 External Link]
 
* [http://www.bay12forums.com/smf/index.php?topic=36749.0 External Link]
 
This mod is a preliminariny attempt at producing a magic framework for Dwarf Fortress using reactions.  Obviously it has nothing to do with the eventual system that Toady will create when he gets around to it.  The spheres of magic were designed to allow all players to obtain materials that may not be available on a map or are only available in limited quantities and to use materials in new ways.  However, the quality and quantity should be less than just gathering the resources normally and require more work in general.  Magic has been divided into various spheres which each deal with their own industries and themes.
 
This mod is a preliminariny attempt at producing a magic framework for Dwarf Fortress using reactions.  Obviously it has nothing to do with the eventual system that Toady will create when he gets around to it.  The spheres of magic were designed to allow all players to obtain materials that may not be available on a map or are only available in limited quantities and to use materials in new ways.  However, the quality and quantity should be less than just gathering the resources normally and require more work in general.  Magic has been divided into various spheres which each deal with their own industries and themes.

Revision as of 23:02, 20 May 2010

This article is about an older version of DF.

Magic does not exist in Dwarf Fortress. Magic is the stuff of legends, and is associated with fanciful creatures such as Template:Ls, Template:Ls, and Template:Ls. These creatures are included in the game's Template:L and so they may appear on engravings, but the actual creatures will not appear in Dwarf Fortress.

Systems of Magic

It is rumored that one day a full system of magic will eventually be included in Dwarf Fortress. Until that time, some fans have Template:L taking the bare bones or hint of magic and attempt to create their own mods. The following mods include magic for DF2010:

Valkun's Dwarf Fortress Magic Add-On V0.1.1

This mod is a preliminariny attempt at producing a magic framework for Dwarf Fortress using reactions. Obviously it has nothing to do with the eventual system that Toady will create when he gets around to it. The spheres of magic were designed to allow all players to obtain materials that may not be available on a map or are only available in limited quantities and to use materials in new ways. However, the quality and quantity should be less than just gathering the resources normally and require more work in general. Magic has been divided into various spheres which each deal with their own industries and themes.