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Difference between revisions of "v0.31:Sliver barb"

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m (Downgraded to elven because it's a stub article.)
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{{av}}
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{{av}}{{elven}}
{{elven}}
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{{Crop|color={{color|0|1}}|seed_color=#F00|character=τ|name=Sliver Barb|seed=Sliver Barb Seed
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|edible=Yes
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|cookable=Yes
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|alcohol={{L|Gutter cruor}}
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|rarity=Common
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|spring=1|summer=1|autumn=1|winter=1
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|habitat=Not freezing (Dry) (Evil)
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|uses=
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* {{L|Dye}}
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* {{L|Alcohol}}
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}}
 +
 
 
Sliver Barb is a plant that can be brewed into [[gutter cruor]], a low-value alcohol, or [[milled]] into black [[dye|sliver dye]], a high-value dye.  It only grows in [[wet]] [[evil]] areas, like an evil [[marsh]].  Since worldgen dwarves never live in these areas, your dwarven [[civilization]] won't have seeds for it;  to get this plant your dwarves will need to brave the [[beak dog|beak dogs]] and pull it from the earth themselves.
 
Sliver Barb is a plant that can be brewed into [[gutter cruor]], a low-value alcohol, or [[milled]] into black [[dye|sliver dye]], a high-value dye.  It only grows in [[wet]] [[evil]] areas, like an evil [[marsh]].  Since worldgen dwarves never live in these areas, your dwarven [[civilization]] won't have seeds for it;  to get this plant your dwarves will need to brave the [[beak dog|beak dogs]] and pull it from the earth themselves.
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{{gamedata|[PLANT:SLIVER_BARB]
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[NAME:sliver barb][NAME_PLURAL:sliver barbs][ADJ:sliver barb]
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[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
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[MATERIAL_VALUE:1]
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[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
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[PICKED_TILE:231][PICKED_COLOR:0:0:1]
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[DRY][EVIL][BIOME:NOT_FREEZING]
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[USE_MATERIAL_TEMPLATE:DRINK:PLANT_ALCOHOL_TEMPLATE]
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[STATE_NAME_ADJ:ALL_SOLID:frozen gutter cruor]
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[STATE_NAME_ADJ:LIQUID:gutter cruor]
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[STATE_NAME_ADJ:GAS:boiling gutter cruor]
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[MATERIAL_VALUE:1]
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[DISPLAY_COLOR:4:0:0]
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[EDIBLE_RAW]
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[EDIBLE_COOKED]
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[PREFIX:NONE]
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[DRINK:LOCAL_PLANT_MAT:DRINK]
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[USE_MATERIAL_TEMPLATE:MILL:PLANT_POWDER_TEMPLATE]
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[STATE_NAME_ADJ:ALL_SOLID:sliver dye]
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[STATE_COLOR:ALL_SOLID:BLACK]
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[DISPLAY_COLOR:0:0:1]
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[MATERIAL_VALUE:20]
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[POWDER_DYE:BLACK]
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[PREFIX:NONE]
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[MILL:LOCAL_PLANT_MAT:MILL]
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[SPRING][SUMMER][AUTUMN][WINTER]
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[FREQUENCY:100]
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[CLUSTERSIZE:5]
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[PREFSTRING:wicked thorns]
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[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE]
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[EDIBLE_VERMIN]
 +
[EDIBLE_COOKED]
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[SEED:sliver barb seed:sliver barb seeds:4:0:1:LOCAL_PLANT_MAT:SEED]}}

Revision as of 21:55, 14 April 2010

This article is about an older version of DF.

Template:Elven

Sliver Barb
τ τ · ·
τ · ·
τ τ · =
τ τ = =
τ . .
Seed
Sliver Barb Seed ·
Seasons
Spring Summer Autumn Winter
Properties
Habitat Not freezing (Dry) (Evil)
Edible Yes
Cookable Yes
Alcohol Template:L
Uses

Sliver Barb is a plant that can be brewed into gutter cruor, a low-value alcohol, or milled into black sliver dye, a high-value dye. It only grows in wet evil areas, like an evil marsh. Since worldgen dwarves never live in these areas, your dwarven civilization won't have seeds for it; to get this plant your dwarves will need to brave the beak dogs and pull it from the earth themselves.