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Editing v0.34 Talk:Insanity
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If your fortress population is down to one dwarf and he/she goes insane, it only causes an instant loss if the dwarf in question goes berserk, right? This would obviously a moot point if what caused all that death and destruction can still kill the unfortunate fellow, and they'll dehydrate eventually, so the best it could result in is buying time for migrants to arrive. Assuming I'm right, anyone done some !!science!! on which types of insanity can end a game?--[[Special:Contributions/198.45.147.230|198.45.147.230]] 20:07, 22 February 2014 (UTC) | If your fortress population is down to one dwarf and he/she goes insane, it only causes an instant loss if the dwarf in question goes berserk, right? This would obviously a moot point if what caused all that death and destruction can still kill the unfortunate fellow, and they'll dehydrate eventually, so the best it could result in is buying time for migrants to arrive. Assuming I'm right, anyone done some !!science!! on which types of insanity can end a game?--[[Special:Contributions/198.45.147.230|198.45.147.230]] 20:07, 22 February 2014 (UTC) | ||
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