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23a:Ore
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This article is about an older version of DF. |
Ores are a type of stone that can be used to create bars of metal at a smelter. All unmined ores are represented by the £ symbol (except for bituminous coal, which appears as ☼).
Every embark region contains exactly 100 veins of ore, with types distributed predictably between the various types.
Ore | Location | Amount | Metal created | Metal value |
---|---|---|---|---|
£ Raw adamantine | The depths | Special | Adamantine1 | 300 |
£ Cassiterite | Anywhere | 19 veins | Tin | 2 |
£ Galena | Anywhere | 20 veins | Silver | 10 |
£ Gold, native | Beyond the chasm | 6 veins | Gold | 30 |
£ Hematite | Beyond the chasm | 6 veins | Iron | 10 |
£ Malachite | Anywhere | 27 veins | Copper | 2 |
£ Platinum, native | Beyond the chasm | 5 veins | Platinum | 40 |
£ Sphalerite | Anywhere | 12 veins | Zinc2 | 2 |
☼ Bituminous coal3 | Beyond the chasm | 5 veins | Coke | N/A |
- 1 - Note that raw adamantine/adamantine does not follow all the usual rules for an ore/metal in several respects - see article for full discussion.
- 2 - Though it is an ore of zinc, sphalerite cannot be smelted directly into zinc - it can only be combined with malachite to make brass.
- 3 - While it is found in the same manner as other ores, bituminous coal is not strictly an ore.