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40d:Crop

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Crops are plants that can either be farmed, traded for, or acquired by plant gathering. Farming happens at farm plots. There are two types of crops: above ground and subterranean. The seeds of subterranean crops may be brought from the starting embark screen or, with some small luck, purchased from dwarven caravans. Above ground crops and seeds may be purchased from human or elven caravans or gathered by dwarves with the plant gathering labor enabled. Seeds may also be collected by processing the plants or eating them (but not by cooking!).

A few of the plants listed below are not strictly crops, as they have no seeds and can't be planted (see note "4", below.)

Most plants can be brewed into alcohols, each plant type producing a different variation, and dwarves do prefer some variety in their drink. Some plants may be eaten raw, others must be cooked first, others must be processed first (by milling or plant processing) before they are edible, and still others are inedible, producing only non-food products. Drinks may be cooked as ingredients in prepared meals.

All drinks require a spare barrel for storage, and some other products also require specific containers for storage. Plants can be stored in barrels or individually, while seeds are stored individually or in bags, which can themselves be stored in barrels.

Cave wheat, sweet pods, quarry bushes, and dimple cups can be harvested roughly 42 days after sowing. All other crops need only 25 days.

Habitat note: In the following table, "Wet" means that the plant only grows within two squares of any natural water source (pond/river/etc), and "Dry" means that it only grows away from natural water sources. Thus, bloated tuber's "Any Wetland (Dry)" means that it grows in wetlands, but just not right next to water.

Tile Graphic Name Biome
& seasons
Align Value Drink Drink
value1
Eat Cook2 Product(s)5
& value
Plump helmet

Subterranean

Wet Dry
Spring Summer Autumn Winter
All 4☼ Dwarven wine 10☼ Yes Yes
· Plump helmet spawn 1☼
τ Pig tail

Subterranean

Wet Dry
Spring Summer Autumn Winter
All 4☼ Dwarven ale 10☼ No No
· Pig tail seed 1☼
φ Pig tail thread (p) 12☼
τ Cave wheat

Subterranean

Wet Dry
Spring Summer Autumn Winter
All 4☼ Dwarven beer 10☼ No Pr3
· Cave wheat seed 1☼
Dwarven wheat flour (m) 20☼
Φ Sweet pod

Subterranean

Wet Dry
Spring Summer Autumn Winter
All 4☼ Dwarven rum 10☼ No Pr3
· Sweet pod seed 1☼
Dwarven sugar (m) 20☼
~ Dwarven syrup (l) 1001
Quarry bush

Subterranean

Wet Dry
Spring Summer Autumn Winter
All 4☼ None No Pr3
Quarry bush leaves (b) 251
· Rock nut 1☼
Dimple cup

Subterranean

Wet Dry
Spring Summer Autumn Winter
All 4☼ None No No
· Dimple cup spawn 1☼
Dimple dye (m) 20☼
τ Muck root4

Any Wetland

Wet Dry
Spring Summer Autumn Winter
All 2☼ Swamp whiskey 5☼ Yes Yes
None
Φ Bloated tuber4

Any Wetland

Wet Dry
Spring Summer Autumn Winter
All 4☼ Tuber beer 10☼ Yes Yes
None
Φ Kobold bulb4

Any Wetland

Wet Dry
Spring Summer Autumn Winter
All 10☼ None No No
~ Gnomeblight (e) 5001
: Prickle berry

Not freezing

Wet Dry
Spring Summer Autumn Winter
All 2☼ Prickle berry wine 5☼ Yes Yes
· Prickle berry seed 1☼
: Wild strawberry

Not Freezing

Wet Dry
Spring Summer Autumn Winter
All 4☼ Strawberry wine 10☼ Yes Yes
· Wild strawberry seed 1☼
τ Longland grass

Not Freezing

Wet Dry
Spring Summer Autumn Winter
All 4☼ Longland beer 10☼ No Pr3
· Longland grass seed 1☼
Longland flour (m) 20☼
ÿ Valley herb4

Temperate Grassland

Wet Dry
Spring Summer Autumn Winter
All 10☼ None No Yes
~ Golden salve (v) 5001
τ Rat weed

Not Freezing

Wet Dry
Spring Summer Autumn Winter
All 2☼ Sewer brew 5☼ Yes Yes
· Rat weed seed 1☼
: Fisher berry

Not Freezing

Wet Dry
Spring Summer Autumn Winter
All 4☼ Fisher berry wine 10☼ Yes Yes
· Fisher berry seed 1☼
ƒ Rope reed

Not Freezing

Wet Dry
Spring Summer Autumn Winter
All 4☼ River spirits 10☼ No No
· Rope reed seed 1☼
φ Rope reed thread (p) 12☼
τ Blade weed

Not Freezing

Wet Dry
Spring Summer Autumn Winter
All 4☼ None No No
· Blade weed seed 1☼
Emerald dye (m) 20☼
τ Hide root

Not Freezing

Wet Dry
Spring Summer Autumn Winter
All 2☼ None No No
· Hide root seed 1☼
Redroot dye (m) 10☼
τ Sliver barb

Not Freezing

Wet Dry
Spring Summer Autumn Winter
Evil 2☼ Gutter cruor 5☼ No No
· Silver barb seed 1☼
Sliver dye (m) 20☼
: Sun berry

Not Freezing

Wet Dry
Spring Summer Autumn Winter
Good 2☼ Sunshine 25☼ Yes Yes
· Sun berry seed 1☼
§ Whip vine

Not Freezing

Wet Dry
Spring Summer Autumn Winter
Savage 2☼ Whip wine 15☼ No Pr3
· Whip vine seed 1☼
Whip vine flour (m) 25☼

Notes:

1 This is the value of 5 units, which is the amount obtained from a single plant.
2 Anything that can be cooked is edible afterwards. Cooking leaves no seeds for re-planting.
3 These plants cannot be eaten/cooked until they are further processed, either by milling or extracting; see "products" column for process product.
4 These plants cannot be grown on a farm plot as they have no seeds. They can only be acquired through plant gathering (in season only) or trade.
5 To get the products/extracts from the plants they have to be processed, in the following workshops, using the following labors:

See Also[edit]