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DF2014:Body parts
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This article is about an older version of DF. |
Almost all creatures in Dwarf Fortress possess a body composed of body parts, ghosts being a notable exception. These bodies can be composed of bones, limbs, shells, hooves, hair, teeth, and other pieces. Corpses, tame, trained, or trapped animals may be butchered at a butcher's shop, yielding these parts as individual items.
A creature may lose a body part in battle, it will then fly some distance away, and can then be butchered, yielding the materials inside that body part. These are then collected as part of the butcher animal task, even though the animal is dead.
Butcherable body parts[edit]
Item | Stockpile | Rot | Processable |
---|---|---|---|
Sweetbread | Food | Yes | Kitchen |
Chopped liver | Food | Yes | Kitchen |
Tripe | Food | Yes | Kitchen |
Eye | Food | Yes | Kitchen |
Brain | Food | Yes | Kitchen |
Heart | Food | Yes | Kitchen |
Fat | Food | Yes | Kitchen |
Kidney | Food | Yes | Kitchen |
Lung | Food | Yes | Kitchen |
Meat | Food | Yes | Kitchen |
Intestines | Food | Yes | Kitchen |
Spleen | Food | Yes | Kitchen |
Gizzard | Food | Yes | Kitchen |
Bone | Refuse | No | Craftsdwarf's workshop / Bowyer's workshop |
Shell | Refuse | No | Craftsdwarf's workshop |
Skull | Refuse | No | Craftsdwarf's workshop |
Hoof | Refuse | No | Craftsdwarf's workshop |
Hair | Refuse | No | Farmer's workshop |
Wool | Refuse | No | Farmer's workshop |
Horn | Refuse | No | Craftsdwarf's workshop |
Antler | Refuse | No | Craftsdwarf's workshop |
Skin | Refuse | Yes | Tanner |
Gizzard stone | Gem | No | Jeweler's workshop |
Cartilage | Refuse | Yes | No |
Nervous tissue | Refuse | Yes | No |