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Difference between revisions of "v0.34:Thought"
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− | '''Thoughts''' are the reported observations and sentiments of [[dwarves]] in [[Dwarf fortress mode|Fortress mode]], visible on the [[thoughts and preferences]] subscreen of their [[profile]]. Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a | + | '''Thoughts''' are the reported observations and sentiments of [[dwarves]] in [[Dwarf fortress mode|Fortress mode]], visible on the [[thoughts and preferences]] subscreen of their [[profile]]. Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a thought. The rate at which a dwarf gains these thoughts is controlled by varying aspects of their [[personality]]. |
− | Dwarven psychology is relatively simple. There are Good Thoughts and Bad Thoughts. Lots of Good Thoughts will make your dwarves ecstatic. Too many Bad Thoughts and your dwarves will throw [[tantrum]]s. Too many tantrums and the Bad Thoughts will [[fun|spread]]. | + | Dwarven psychology is relatively simple. There are Good Thoughts and Bad Thoughts. Lots of Good Thoughts will make your dwarves ecstatic. Too many Bad Thoughts and your dwarves will throw [[tantrum]]s. Too many tantrums and the Bad Thoughts will [[fun|spread]], leading to a potentially game-breaking [[tantrum spiral]]. The thoughts themselves are graded by their strength or severity and recentness, modified by any relevant personality traits (the exact formula is known only to [[Toady One]]), and then added together. The resultant total happiness score indicates the dwarf's emotional state, displayed on the thoughts and preferences screen in somewhat subjective terms. A dwarf's level of happiness will affect the type of [[strange mood]] he can undergo, and the changse in [[Status icon|status]] that triggers bad thoughts about thirst, hunger, and fatigue extoll physical costs on the dwarf and, except (directly) in the case of fatigue, can be lethal. To avoid bad thoughts and any resultant tantrums, make [[keeping your dwarves happy]] a priority. |
− | + | To view a dwarf's recent thoughts and current happiness level, press {{k|k}}, move the cursor to the dwarf, and press {{k|enter}} twice. (Or {{k|v}}, move to the dwarf, then {{k|z}} and {{k|enter}}). This brings you to the thoughts and preferences screen for that dwarf, which, among other things, describes the dwarf's overall happiness as well as their constituent thoughts. Below is a list of common thoughts that your dwarves may experience; for a full list of the game's programmed thoughts (many of which do not yet appear in-game, or only appear in corner cases), please see the [[List of Dwarven Thoughts]]. | |
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− | To view a dwarf's recent thoughts and current happiness level, press {{k|k}}, move the cursor to the dwarf, and press {{k|enter}} twice. (Or {{k|v}}, move to the dwarf, then {{k|z}} and {{k|enter}}. | ||
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{{clear}} | {{clear}} | ||
==Happy Thoughts== | ==Happy Thoughts== |
Revision as of 21:02, 12 June 2013
This article is about an older version of DF. |
Number | Happiness |
---|---|
≥150 | ecstatic |
125 to 149 | happy |
75 to 124 | quite content |
51 to 74 | fine |
26 to 50 | unhappy |
1 to 25 | very unhappy |
0≤ | miserable |
Thoughts are the reported observations and sentiments of dwarves in Fortress mode, visible on the thoughts and preferences subscreen of their profile. Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a thought. The rate at which a dwarf gains these thoughts is controlled by varying aspects of their personality.
Dwarven psychology is relatively simple. There are Good Thoughts and Bad Thoughts. Lots of Good Thoughts will make your dwarves ecstatic. Too many Bad Thoughts and your dwarves will throw tantrums. Too many tantrums and the Bad Thoughts will spread, leading to a potentially game-breaking tantrum spiral. The thoughts themselves are graded by their strength or severity and recentness, modified by any relevant personality traits (the exact formula is known only to Toady One), and then added together. The resultant total happiness score indicates the dwarf's emotional state, displayed on the thoughts and preferences screen in somewhat subjective terms. A dwarf's level of happiness will affect the type of strange mood he can undergo, and the changse in status that triggers bad thoughts about thirst, hunger, and fatigue extoll physical costs on the dwarf and, except (directly) in the case of fatigue, can be lethal. To avoid bad thoughts and any resultant tantrums, make keeping your dwarves happy a priority.
To view a dwarf's recent thoughts and current happiness level, press k, move the cursor to the dwarf, and press enter twice. (Or v, move to the dwarf, then z and enter). This brings you to the thoughts and preferences screen for that dwarf, which, among other things, describes the dwarf's overall happiness as well as their constituent thoughts. Below is a list of common thoughts that your dwarves may experience; for a full list of the game's programmed thoughts (many of which do not yet appear in-game, or only appear in corner cases), please see the List of Dwarven Thoughts.
Happy Thoughts
Thought | Triggered by |
---|---|
Slept in a (good quality) bedroom recently | Self-explanatory - note that it does not need to be the dwarf's assigned quarters |
Dined in a (good quality) dining room lately | Self-explanatory |
Admired a (good quality) (object) lately | Passed right next to or over a constructed piece of furniture or a building that requires architecture and noticed it (the dwarf tile will briefly blink to a light blue question mark when this happens). Influenced by value, not quality as implied by the thought (what are the chances of noticing an object?) |
Talked with a spouse lately | Married dwarves idling in the same room |
Talked with a friend lately | Idling in the same room with a friend |
Talked with (mother/father/a child/a sibling) lately | Idling in the same room as the dwarf's own kin |
Made a friend recently | Self-explanatory |
Had a nice bath recently | Usually from Clean Patient |
Had a wonderful soapy bath recently | Dwarf cleaned contaminants from self using soap |
Was comforted by a lovely waterfall lately | Sprayed by mist from a waterfall. |
Was comforted by a wonderful creature in a cage recently | Passed near a caged favorite creature. |
Was glad to have punishment delayed recently | No one around to carry out the dwarf's punishment. |
Was glad to have punishment reduced recently | No jails were available, so the punishment was "reduced" to a beating. |
Satisfied at work lately | When the dwarf works with materials, items or animals he/she likes. |
Took someone to bed recently | Moved an unconscious (usually injured) dwarf to a bed. |
Enjoyed throwing something recently | Threw an item during a tantrum |
Enjoyed smashing a building recently | Destroyed a building or piece of furniture during a tantrum |
Enjoyed starting a fist fight recently | Attacked another dwarf during a tantrum |
Is quite pleased with making an artifact | Crafted an artifact |
Took joy in slaughter lately | Have killed another creature (activated military only) |
Adopted a new pet recently | Self-explanatory |
Formed a bond with an animal training partner recently | Performed animal training |
Was pleased to have been able to give somebody (food/water) lately | When a dwarf with a kind personality feeds or gives water to another. |
Gave somebody (food/water) lately | When a dwarf feeds or gives water to another. |
Was able to rest and recuperate lately | A wounded dwarf made it to a bed and entered 'rest' state[Verify] |
Had a (fine/pretty decent/wonderful/truly decadent/legendary) drink lately | Dwarf drank alcohol they have a preference for (with invisible quality level?[Verify]) |
Had a (fine/truly decadent/legendary) meal lately | Dwarf ate food they have a preference for. |
Beat somebody recently | Administering Justice |
Is happy to be free | Was jailed or snatched, and was released recently. |
Was rescued recently | Was snatched and rescued or was recovered from the battlefield after being wounded (details unclear) |
Had a satisfying sparring session recently | military dwarf sparring for training |
Unhappy Thoughts
Thought | Triggered by |
---|---|
Complained of (hunger/thirst) lately | Got hungry/thirsty and didn't eat or drink soon enough (actual time unmeasured). |
Has been (starving/dehydrated) recently | Has not had food or drink for a long time and will soon die. |
Forced to eat vermin to survive lately | Dwarf hunted vermin for food due to starvation. Will still die soon without real food. |
Complained about the nasty water lately | Got thirsty and had to drink from open water because no alcohol or at least a well was available. |
Was forced to drink vomit lately | A tainted water source causes this little gem. |
Tired of drinking the same old booze lately | Drinking the same type of alcohol repeatedly |
Disgusted by a miasma recently | Dwarf was exposed to miasma. |
Accidentally killed somebody in a fit of rage lately | Killed a dwarf or someone's pet during a tantrum. |
Has been (tired/exhausted) lately | Became sleepy but wasn't able to sleep because a task had to be completed. Extreme tiredness will lead to insanity. |
Was (put off/flustered/upset/very upset/greatly upset/angered/enraged/shattered/traumatized/utterly traumatized) by a lesser's pretentious (office/sleeping/dining/burial) arrangements recently | Noble dwarf is unhappy that his room isn't better than a lower-ranked dwarf's room. |
Slept in a (poor/very poor/awful/horrible/horribly substandard) bedroom recently | Noble dwarf has slept in an unsatisfactory bedroom. Increasing levels of badness. |
Conducted a meeting in a (poor/very poor/awful/horrible/horribly substandard) setting recently | Noble dwarf hates the office provided them for meetings. |
Dined in a (poor/very poor/awful/horrible/horribly substandard) dining room recently | Stupid noble wants a better dining room. |
Was (very/greatly) angered at the state of demands recently | Noble dwarf demanded something that wasn't provided. |
Upset by having a mandate ignored lately | Noble issued a mandate that went unfulfilled. |
Upset that a criminal could not be properly punished | A dwarf sentenced to jail time or hammerstrikes was downgraded to a beating due to lack of justice facilities. |
Upset by not having enough (chests/cabinets/weapon racks/armor stands) lately | Noble doesn't have enough of their position's furniture requirements. |
Attacked/Haunted by the dead lately | Dwarf was frightened or injured by an unacquainted ghost. Hauntings aren't as bad as attacks for the dwarven psyche. Also occurs when a dwarf is assaulted by undead. |
Attacked/Haunted by a dead (spouse/lover/sibling/and still annoying acquaintance) lately | Dwarf was frightened or injured by an acquainted ghost, twice as bad as the above thought. |
Attacked/Haunted by own dead (mother/father/child) lately | Dwarf was frightened or injured by a closely-related ghost. This is a very bad thought. |
Yelled at somebody in charge lately (but only got angrier) | Dwarf yelled at a Leader/Mayor and felt worse afterward. |
Cried on somebody in charge lately (but only felt more depressed) | Like above, but for dwarves less prone to anger/more prone to depression. |
Complained of the lack of chairs lately | Was eating and couldn't find an unoccupied chair. |
Complained of the crowded tables lately | Tried to eat at a table someone else was already eating at. |
Complained of the lack of dining tables lately | Was eating and couldn't find a table next to the chair it sat on while eating. |
Depressed about being confined | Dwarf is in a cage (jailed or trapped), or has been abducted by a goblin snatcher. |
Slept uneasily due to noise lately | Was sleeping in the zone of influence of a noise source. |
Woken by noise while sleeping recently | As above, but a worse thought from being closer to noise. |
Slept without a proper room recently | Was sleeping and couldn't find a bed designated as a bedroom not assigned to someone else. |
Slept in the (mud/dirt/grass/rocks/ice/a ('rough stone') floor) recently | Could not find any bed for sleeping, or Dwarf is a Hunter. The thought may be worse with certain terrain. |
Slept on rocks/pebbles/ice/a floor/a pile of driftwood) recently | Like above. May or may not be a slightly better thought. |
Caught in the rain recently | Went outside while it was raining. Hunters are used to bad weather and don't get this thought, and dwarves who like working outdoors won't get unhappy from this. |
Has been caught in freakish weather | Dwarf was outside during a rain of blood or slime, usually on an Evil surrounding. |
(Irritated/Nauseated) by the sun lately | Is suffering from cave adaptation and went outside. Nausea indicates a more serious case. |
Annoyed by flies | Shared a tile with flies. |
Accosted by terrible vermin | Exposed to vermin that the dwarf particularly hates. |
Saw something unpleasant in a cage recently | Dwarf examined a cage containing hated vermin. |
Had a miscarriage recently | Pregnant dwarves that lose their baby before birth due to extreme stress (being Starving or Dehydrated) or injury. |
Attacked recently | Dwarf was assaulted by a hostile creature. |
Witnessed death | Present while another dwarf died. |
Lost a (friend/pet) to tragedy recently | A dwarf with relationship status "Friend" or a pet died. |
Lost a (family member) to tragedy recently | Someone related to the dwarf has died. Worse thought than above. |
Forced to endure the decay of a (friend/pet/family member/annoying acquaintance) | The corpse of the dwarf's companion, loved one, or rival is rotting on the ground rather than being properly entombed within a coffin. |
Unable to find somebody in charge to (cry on/yell at) lately | Dwarf couldn't complain to the Expedition Leader/Mayor, either because they are inaccessible or busy. This may also include other nobles. |
Was (very) embarrassed to have to conduct an official meeting in a (dining room/bedroom) | Noble dwarf had to meet a diplomat without an office (or any dining room, if the bedroom was used). |
Incredibly embarrassed not to have any rooms lately | Noble dwarf went without any kind of room to conduct a meeting in. |
Beaten recently | Justice served. |
(Irritated at/Unhappy at/Suffered the pain of) having to haul somebody to bed lately | Selfish dwarves will be annoyed at needing to help others. |
(Irritated at/Unhappy at/Suffered the pain of) having to give somebody (food/water) lately | As above, with bringing food or drink to others. |
Sustained (minor/major) injuries recently | Self-explanatory |
Knocked out during a cave-in lately | Being caught in a cave-in. May or may not be coupled with the above thought. |
Choked on smoke/dust underground lately | Dwarf was exposed to either smoke from a fire or dust from a cave-in. |
Suffered the travesty of art defacement | Loss of a masterpiece (usually destroyed or stolen). Severity of the thought depends on the number of masterworks the dwarf has produced. Can include mining through an engraved wall, allowing a masterful meal to rot away, or firing at an enemy with a masterwork bolt that sticks in the wound followed by the creature leaving the map. |
Complained about the draft lately | Civilian dwarf with no combat skills enters military duty and becomes a Recruit during times of peace. Does not happen if the fortress is currently under siege. |
Upset about being relieved from duty | Military dwarf with no civilian skills is removed from active duty and becomes a Peasant. |
(Complained about/Enraged by/Depressed by) long patrol duty | Military dwarf has active order for more than one month (one for complaining, two for depressed, three for enraged). Soldiers stop getting this thought upon becoming Heroes. Due to a bug, training currently counts as patrol duty.Bug:3190 |
Was upset to be wearing (old/tattered) clothing lately | Old/tattered clothing (presumably tattered is stronger?) |
Was very upset to have worn clothes rot away lately | See wear. |
Was very embarrassed to be uncovered lately | Dwarf needs pants, badly! |
Was embarrassed to have no (shirt/shoes) lately | Missing specific clothing |
Was worried by the scarcity of cages and chains lately | The justice system isn't set up properly (for example, not enough cages and chains in use). |
Was outraged at the bizarre conviction against all reason of the victim of a crime recently. | This one will happen only when you accidentally or purposefully convict a crime's victim as the same crime's perpetrator. For example, convicting the dwarf who has had his blood drained of draining his own blood. |