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Difference between revisions of "Still"
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The '''still''' is the source of all home-made [[alcohol]] for a fort and is an essential workshop for any fortress. A still also allows dwarves to extract [[Gnomeblight]] from [[kobold bulb|Kobold Bulbs]] into a [[glass]] [[vial]]. A dwarf must have the [[brewer]] [[labor]] activated in order to use a still. | The '''still''' is the source of all home-made [[alcohol]] for a fort and is an essential workshop for any fortress. A still also allows dwarves to extract [[Gnomeblight]] from [[kobold bulb|Kobold Bulbs]] into a [[glass]] [[vial]]. A dwarf must have the [[brewer]] [[labor]] activated in order to use a still. | ||
− | The | + | The four tasks available at a still are: |
− | |||
* {{K|e}} Extract from Plants | * {{K|e}} Extract from Plants | ||
+ | * {{K|b}} Brew drink from plant | ||
+ | * {{K|m}} Brew drink from fruit | ||
* {{K|m}} Make mead | * {{K|m}} Make mead | ||
− | Brewing [[alcohol]] requires an available empty [[barrel]] and something to brew, either a [[Alcohol#Brewable plants|brewable plant]] or [[honey]]. You may set specific plants to be used or not used through the Status menu under Kitchen. ({{K|z}}-{{K|k}}) Note that you are unable to set [[honey|Honey Bee honey]] to be brewed or not brewed because making mead is a different task than brewing. | + | Brewing [[alcohol]] requires an available empty [[barrel]] and something to brew, either a [[Alcohol#Brewable plants|brewable plant]], fruit leaves[Verify] or [[honey]]. You may set specific plants to be used or not used through the Status menu under Kitchen. ({{K|z}}-{{K|k}}) Note that you are unable to set [[honey|Honey Bee honey]] to be brewed or not brewed because making mead is a different task than brewing. |
− | Every unit of plant or honey brewed at a still produces 5 units of alcohol. A single [[stack]] of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of ''Plump helmet [5]'' will produce ''Dwarven wine [25]'' and will only occupy a single barrel. Skilled [[grower]]s, who tend to plant [[seed]]s more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size. Brewing produces [[seeds]] for plants that can be planted and is under the hard-coded limit of 200 seeds for each kind. | + | Every unit of plant or honey brewed at a still produces 5 units of alcohol. A single [[stack]] of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of ''Plump helmet [5]'' will produce ''Dwarven wine [25]'' and will only occupy a single barrel. Skilled [[grower]]s, who tend to plant [[seed]]s more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size. Brewing produces [[seeds]] for plants that can be planted and is under the hard-coded limit of 200 seeds for each kind, with 3000 maximum. This number can be edited in the d_init file. |
{{Workshops}} | {{Workshops}} |
Revision as of 13:51, 9 July 2014
This article was migrated from DF2014:Still and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The still is the source of all home-made alcohol for a fort and is an essential workshop for any fortress. A still also allows dwarves to extract Gnomeblight from Kobold Bulbs into a glass vial. A dwarf must have the brewer labor activated in order to use a still.
The four tasks available at a still are:
- e Extract from Plants
- b Brew drink from plant
- m Brew drink from fruit
- m Make mead
Brewing alcohol requires an available empty barrel and something to brew, either a brewable plant, fruit leaves[Verify] or honey. You may set specific plants to be used or not used through the Status menu under Kitchen. (z-k) Note that you are unable to set Honey Bee honey to be brewed or not brewed because making mead is a different task than brewing.
Every unit of plant or honey brewed at a still produces 5 units of alcohol. A single stack of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of Plump helmet [5] will produce Dwarven wine [25] and will only occupy a single barrel. Skilled growers, who tend to plant seeds more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size. Brewing produces seeds for plants that can be planted and is under the hard-coded limit of 200 seeds for each kind, with 3000 maximum. This number can be edited in the d_init file.
Workshops bo |
Ashery · Bowyer · Carpenter · Crafts · Jeweler · Stoneworker · Mechanic · Metalsmith's forge (Magma) · Screw press · Siege workshop · Soap shop |
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Clothing and Leather bol | |
Farming bof | |
Furnaces bou | |
Other |