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Difference between revisions of "DF2014:Creature texture token"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Creature texture token to Creature texture token: Migrating v50 page (806/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (806/4618) (content)) Tag: Removed redirect |
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− | # | + | {{Quality|Superior}} |
+ | {{av}} | ||
+ | {{Modding}} | ||
+ | |||
+ | These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Tokens== | ||
+ | {| {{prettytable}} | ||
+ | |- bgcolor="#ddd" | ||
+ | ! Token | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{text anchor|DEFAULT}} | ||
+ | | Standard creature | ||
+ | |- | ||
+ | | {{text anchor|ADVENTURER}} | ||
+ | | Used when playing the creature as an adventurer(?) | ||
+ | |- | ||
+ | | {{text anchor|LAW_ENFORCE}} | ||
+ | | Presumably used by members of the squad led by a position responsible for LAW_ENFORCEMENT (i.e. fortress guards) | ||
+ | |- | ||
+ | | {{text anchor|TAX_ESCORT}} | ||
+ | | Presumably used by members of the squad led by a position responsible for ESCORT_TAX_COLLECTOR (currently nobody) | ||
+ | |- | ||
+ | | {{text anchor|ANIMATED}} | ||
+ | | Animated (zombie/skeleton) version of the creature | ||
+ | |- | ||
+ | | {{text anchor|GHOST}} | ||
+ | | Ghostly version of the creature | ||
+ | |} | ||
+ | |||
+ | {{Category|Modding}} | ||
+ | {{Category|Tokens}} | ||
+ | [[ru:Creature texture token]] |
Latest revision as of 03:17, 20 December 2022
This article is about an older version of DF. |
Modding |
---|
Tokens |
Biome · Building · Entity · Ethic · Interaction · Labor · Language · Personality · Plant · Position · Reaction · Skill · Syndrome · Tissue definition · Unit type · World |
Body tokens |
Body · Body detail plan · Bodygloss |
Creature tokens |
Creature · Creature mannerism · Creature texture · Creature variation |
Descriptor tokens |
Descriptor color · Descriptor pattern · Descriptor shape |
Item tokens |
Item · Item definition · Ammo · Armor · Instrument · Tool · Trap component · Weapon |
Material tokens |
Material · Material definition · Inorganic material definition |
These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.
Tokens[edit]
Token | Notes |
---|---|
DEFAULT | Standard creature |
ADVENTURER | Used when playing the creature as an adventurer(?) |
LAW_ENFORCE | Presumably used by members of the squad led by a position responsible for LAW_ENFORCEMENT (i.e. fortress guards) |
TAX_ESCORT | Presumably used by members of the squad led by a position responsible for ESCORT_TAX_COLLECTOR (currently nobody) |
ANIMATED | Animated (zombie/skeleton) version of the creature |
GHOST | Ghostly version of the creature |