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Difference between revisions of "Oil"

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'''Oil''' is an ingredient in [[cooking]] and [[soap]] making, made by [[pressing]] one of the several [[seed]] pastes or fruit at a [[Screw press]]. The press squeezes the material releasing the oil, which is stored in a [[liquid]]-capable [[jug]].  The oil can then be used to supplement a fortress's [[food]] supply, or can be combined with [[lye]] to make [[soap]].
 
  
== Oil Producing Crops ==
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[[File:Oliven_V1.jpg|thumb|250px|right|Olive oil is unusual in that it is pressed from the whole olive fruit, rather than from oil-bearing seeds.]]
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'''Oil''' is an ingredient in [[cooking]] and [[soap]] making, made by [[pressing]] one of the several [[seed]] pastes or fruit at a [[screw press]]. The press squeezes the material, releasing the oil, which is stored in a [[liquid]]-capable [[jug]].  The oil can then be used to supplement a fortress's [[food]] supply, or can be combined with [[lye]] to make [[soap]].
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== Oil-producing crops ==
  
 
The following crops produce seeds that can be milled and pressed into oil:
 
The following crops produce seeds that can be milled and pressed into oil:
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|[[Quarry bush]]
 
|[[Quarry bush]]
 
|Yes
 
|Yes
|Rock Nut Oil
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|Rock Nut oil
 
|5☼
 
|5☼
 
|-
 
|-
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Oil will be used in the [[kitchen]] when 'prepare meal' tasks are queued if it is enabled in the [[Status#Kitchen_Status_Screen|Kitchen tab]] in the Status screen.  
 
Oil will be used in the [[kitchen]] when 'prepare meal' tasks are queued if it is enabled in the [[Status#Kitchen_Status_Screen|Kitchen tab]] in the Status screen.  
  
Most of the seeds can be cooked directly, but have a base value of 1☼.  However, [[milling]] the seeds to a paste and pressing them into oil generates a press cake with a value of 1☼ and a unit of oil with a value of 5☼, a 500% value increase for only two [[labor]]s.  
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Most of the seeds can be cooked directly, but have a base value of 1☼.  However, [[milling]] the seeds to a paste and pressing them into oil generates a [[press cake]] with a value of 1☼ and a unit of oil with a value of 5☼, a 500% value increase for only two [[labor]]s.
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== Bugs ==
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Cooks will only cook oil and other fluids as a last resort, instead preferring to cook solid foods with solid foods. {{Bug|2393}} For more information, see the [[Kitchen#Bugs|kitchen]] page.
  
 
{{Translation
 
{{Translation
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| human  = konli
 
| human  = konli
 
}}
 
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{{gamedata|{{raw|DF2014:material_template_default.txt|MATERIAL_TEMPLATE|PLANT_OIL_TEMPLATE}}}}
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{{materials}}
  
 
{{Category|Food}}
 
{{Category|Food}}
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[[ru:Oil]]

Latest revision as of 03:52, 17 November 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Olive oil is unusual in that it is pressed from the whole olive fruit, rather than from oil-bearing seeds.

Oil is an ingredient in cooking and soap making, made by pressing one of the several seed pastes or fruit at a screw press. The press squeezes the material, releasing the oil, which is stored in a liquid-capable jug. The oil can then be used to supplement a fortress's food supply, or can be combined with lye to make soap.

Oil-producing crops[edit]

The following crops produce seeds that can be milled and pressed into oil:

Plant Name Underground? Oil Name Oil Value
Quarry bush Yes Rock Nut oil 5☼
Cotton No Cottonseed oil 5☼
Flax No Linseed oil 5☼
Hemp No Hempseed oil 5☼
Kenaf No Kenaf seed oil 5☼
Olive (fruit) No Olive oil 5☼

Value[edit]

Oil will be used in the kitchen when 'prepare meal' tasks are queued if it is enabled in the Kitchen tab in the Status screen.

Most of the seeds can be cooked directly, but have a base value of 1☼. However, milling the seeds to a paste and pressing them into oil generates a press cake with a value of 1☼ and a unit of oil with a value of 5☼, a 500% value increase for only two labors.

Bugs[edit]

Cooks will only cook oil and other fluids as a last resort, instead preferring to cook solid foods with solid foods. Bug:2393 For more information, see the kitchen page.

"Oil" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: uzol
Elven: ÿivu
Goblin: smatspo
Human: konli
More: GemsMetalsStones
Creature
BloodBoneCartilageCheeseChitinEggFatFeatherHair (WoolYarn) • HoofHornIchorLeatherMilkMeatNailNervous tissueOrgansParchmentPearlScaleShellSilkSkinSpitSweatTallowTearsToothWax
Plant
Fiber (PaperSlurry) • FlowerFruitLeafOil • Plant powders (DyeFlourSugar) • Seed (Press cake) • Wood
Creature/Plant
Inorganic
Hardcoded
AmberAshCoralFilthFuelGlassGrimeIceLyeMagmaMudPearlashPotashSaltUnknown substanceVomitWater
See also: Material science