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Difference between revisions of "v0.31:Militia captain"
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SenorPwnage (talk | contribs) m (Added category.) |
SenorPwnage (talk | contribs) m (Standardized.) |
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{{Nobles}} | {{Nobles}} | ||
− | [[Category:Military_Ranks]] | + | [[Category:DF2010:Military_Ranks]] |
Revision as of 19:42, 18 May 2010
This article is about an older version of DF. |
Room requirements | ||
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Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
None
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Function | ||
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The Militia Captain is a Template:L in charge of a band of up to ten soldiers of the Template:L. He is directly subordinate to the Template:L. This noble position is special in that you can have more than one. When the militia captain slot is filled, a new militia captain slot is created at the end of the nobles list. If this new slot is filled, another captain slot will appear. In this manner, you can create as many squads as you desire.
Note: These new captain slots will never disappear, even if you make them all vacant, and assigning a dwarf to the bottom-most captain slot will always make a new slot, even if there are already other open captain slots.
Appointed Nobles | |
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Military Ranks | |
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |