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Difference between revisions of "v0.31:Kiln"

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(fuel requirement was mentioned twice)
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A '''kiln''' is a specific type of {{L|furnace}} used to create {{L|ash|pearlash}} (for clear and crystal glass) from {{L|potash}} and  {{L|plaster powder}} from {{L|gypsum}}, {{L|alabaster}}, {{L|selenite}} or {{L|satinspar}}. It requires {{L|fuel}} and uses the {{L|Furnace operator}} skill. It requires {{L|fuel}} and for plaster powder production an empty {{L|bag}}.  
+
A '''kiln''' is a specific type of {{L|furnace}} used to create {{L|ash|pearlash}} (for clear and crystal glass) from {{L|potash}} and  {{L|plaster powder}} from {{L|gypsum}}, {{L|alabaster}}, {{L|selenite}} or {{L|satinspar}}. It requires {{L|fuel}} and uses the {{L|Furnace operator}} skill. For plaster powder production, an empty {{L|bag}} is required as well.  
  
 
The appropriate tasks will only show up in the workshop if you have the required ingredients ready.
 
The appropriate tasks will only show up in the workshop if you have the required ingredients ready.

Revision as of 16:21, 10 February 2011

This article is about an older version of DF.
Kiln

b-e-k

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X X X
X X X
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Job Requirement

Template:L

Construction
Materials Jobs

1 of

Materials Used
Goods Created

A kiln is a specific type of Template:L used to create Template:L (for clear and crystal glass) from Template:L and Template:L from Template:L, Template:L, Template:L or Template:L. It requires Template:L and uses the Template:L skill. For plaster powder production, an empty Template:L is required as well.

The appropriate tasks will only show up in the workshop if you have the required ingredients ready.

Building a kiln requires a dwarf with the Template:L Template:L enabled, after which construction will be completed by a Template:L or Template:L, depending on the material used.

Workshops
Furnaces
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