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Difference between revisions of "Token"

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(Added a mention to Reactions, although I'm not sure of the best place to put it.)
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:* [[World token]]s are used in custom world generation.
 
:* [[World token]]s are used in custom world generation.
 
:* [[Unit type token]]s are used with various entity tokens, as well as in graphical tilesets.  
 
:* [[Unit type token]]s are used with various entity tokens, as well as in graphical tilesets.  
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Also note [[Reactions]], which are a little more complicated than simple tokens.
  
 
This [http://www.bay12games.com/forum/index.php?board=13.0 forum] is the official DF subforum dedicated to discussions about modding.
 
This [http://www.bay12games.com/forum/index.php?board=13.0 forum] is the official DF subforum dedicated to discussions about modding.

Revision as of 14:51, 1 June 2013

In Dwarf Fortress, a token is a game code tag that adds information, restrictions or behaviour to a creature, object, material, terrain feature or other part of the game. Tokens are visible in the RAW .txt files, and can often be modified to create some interesting results - some useful, some not so much.

Examples of tokens include...

Also note Reactions, which are a little more complicated than simple tokens.

This forum is the official DF subforum dedicated to discussions about modding.




See Also: