v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Craftsdwarf's workshop"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(No bookcases)
Line 1: Line 1:
 
{{migrated article}}
 
{{migrated article}}
 
{{Quality|Unrated}}
 
{{Quality|Unrated}}
{{workshop|name=Craftsdwarf's workshop|key=r|job=Craftsworking
+
{{DF2022 workshop|name=Craftsdwarf's workshop|key=r|job=Craftsworking
 
|construction=
 
|construction=
 
* [[Building material]] (non-[[economic]])
 
* [[Building material]] (non-[[economic]])

Revision as of 18:11, 24 December 2022

Template:DF2022 workshop

This article is about the current version of DF.
Note that some content may still need to be updated.

The Craftsdwarf's workshop is used to make crafts of many different kinds and perform a few specialized jobs. It can be built from any construction material by a dwarf with the Bone Carving, Stonecrafting, or Woodcrafting labors enabled.

The craftsdwarf's workshop is the cornerstone of trade in Dwarf Fortress. All crafts can be traded for food, alcohol, weapons, and other goods. Many crafts can also be acquired by dwarves as personal items, displayed on pedestals, or used in activities like drinking, music, and play. Various goods, furniture and bolts can also be decorated with bone, pearl, horn, ivory, or shells to increase their value.

Other crafts are more directly useful to your fortress: tools such as large pots, jugs, and nest boxes can be created at this workshop. Large pots, particularly, can serve as a plentiful replacement for wooden barrels in most circumstances.

The craftsdwarf's workshop can also be used to create armor from bone or shell, make bolts from wood or bone, assemble rock short swords from obsidian and wood, and extract strands of adamantine for refinement.

Ammo

Trees and the bones of butchered or slaughtered animals provide a plentiful and renewable source of material for ammunition. When making wood bolts, a single log produces a stack of 25 bolts. When making bone bolts, an entire stack of bones is brought to the workshop, and then one bone from that stack becomes a stack of 5 bolts.

Armor

Bone or shell armor, while vastly inferior to metal armor, is still better than nothing. Only 4 armor parts may be made from bone: leggings, greaves, gauntlets and helms. Only 3 parts may be made from shell: leggings, gauntlets and helms.

Making bone leggings or greaves requires 3 stack of bones, but it only consumes 1 bone from each stack. (You cannot use a stack of 3 bones instead. There must be 3 separate stacks.) Making bone gauntlets consumes 1 bone from 1 stack, and produces both a right and a left gauntlet. Making a bone helm consumes 1 bone from 1 stack.

Notes

  • Most crafting jobs require the respective labors, however; shell, ivory, tooth, horn, and pearl are all worked by Bone Carvers.
  • Metal crafts are made at a metalsmith's forge. You can, however, make crafts out of metal ores by enabling the appropriate nugget use in the z Stone menu. This will result in fewer crafts, but quality modifiers may offset the difference in value.
  • Other cloth and leather items are made at a clothier's shop or leather works, respectively.
  • Moody dwarves without a moodable skill will claim a craftsdwarf's workshop and produce a legendary stone, wood, or bone craft.
  • Multi-part Instruments can be assembled here (assumed that single-part bone/thread/stone instruments can as well) v0.42.01
  • Instrument pieces can be made here from bone, thread, and stone.v0.42.01
Workshops Ui b.pngbUi bo.pngo
Clothing and Leather Ui b.pngbUi bo.pngoUi bol.pngl
Clothier · Dyer · Leather · Loom
Farming Ui b.pngbUi bo.pngoUi bof.pngf
Furnaces Ui b.pngbUi bo.pngoUi bou.pngu
Other