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DF2014:World token
Revision as of 04:08, 20 December 2022 by LethosorBot (talk | contribs) (Migrating v50 page (4562/4618) (content))
This article is about an older version of DF. |
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Modding |
---|
Tokens |
Biome · Building · Entity · Ethic · Interaction · Labor · Language · Personality · Plant · Position · Reaction · Skill · Syndrome · Tissue definition · Unit type · World |
Body tokens |
Body · Body detail plan · Bodygloss |
Creature tokens |
Creature · Creature mannerism · Creature texture · Creature variation |
Descriptor tokens |
Descriptor color · Descriptor pattern · Descriptor shape |
Item tokens |
Item · Item definition · Ammo · Armor · Instrument · Tool · Trap component · Weapon |
Material tokens |
Material · Material definition · Inorganic material definition |
World tokens are used to store world parameter settings used in creating custom worlds. Parameter settings are stored in world_gen.txt, found in the \data\init\ folder. You can change all of these in-game in the world generation menu by editing advanced parameters, or by editing the file directly. For information on generating worlds with particular geographic features, see Advanced world generation.
World Token Index
Select the token you want documentation on and you will be taken to the proper section of the Advanced world generation documentation. Note that the tokens are listed in the same order that the game saves (saved) them in.
[WORLD_GEN]
- [TITLE:EXAMPLE]
- [CUSTOM_NAME:Realm of Cheese Engravings]
- [SEED:31337]
- [HISTORY_SEED:31337]
- [NAME_SEED:31337]
- [CREATURE_SEED:31337]
- [DIM:257:257]
- [EMBARK_POINTS:1274]
- [END_YEAR:1050]
- [BEAST_END_YEAR:300:80]
- [REVEAL_ALL_HISTORY:1]
- [CULL_HISTORICAL_FIGURES:1]
- [ELEVATION:1:400:800:800]
- [RAINFALL:0:100:400:400]
- [TEMPERATURE:25:75:400:400]
- [DRAINAGE:0:100:400:400]
- [VOLCANISM:0:100:400:400]
- [SAVAGERY:0:100:400:400]
- [ELEVATION_FREQUENCY:2:1:2:3:3:4]
- [RAIN_FREQUENCY:3:1:1:1:1:1]
- [DRAINAGE_FREQUENCY:4:1:1:1:1:1]
- [TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
- [SAVAGERY_FREQUENCY:5:1:1:1:1:1]
- [VOLCANISM_FREQUENCY:1:1:1:1:1:1]
- [POLE:NORTH_AND_OR_SOUTH]
- [MINERAL_SCARCITY:2500]
- [MEGABEAST_CAP:10]
- [SEMIMEGABEAST_CAP:11]
- [TITAN_NUMBER:33]
- [TITAN_ATTACK_TRIGGER:80:10:100000]
- [DEMON_NUMBER:52]
- [NIGHT_TROLL_NUMBER:14]
- [BOGEYMAN_NUMBER:14]
- [VAMPIRE_NUMBER:14]
- [WEREBEAST_NUMBER:14]
- [SECRET_NUMBER:28]
- [REGIONAL_INTERACTION_NUMBER:28]
- [DISTURBANCE_INTERACTION_NUMBER:28]
- [EVIL_CLOUD_NUMBER:14]
- [EVIL_RAIN_NUMBER:14]
- [NIGHT_CREATURE_NUMBER:52]
- [GENERATE_DIVINE_MATERIALS:1]
- [GOOD_SQ_COUNTS:100:1000:2000]
- [EVIL_SQ_COUNTS:100:1000:2000]
- [PEAK_NUMBER_MIN:1]
- [PARTIAL_OCEAN_EDGE_MIN:1]
- [COMPLETE_OCEAN_EDGE_MIN:1]
- [VOLCANO_MIN:1]
- [REGION_COUNTS:SWAMP:1:1:1]
- [REGION_COUNTS:DESERT:1:1:1]
- [REGION_COUNTS:FOREST:1:1:1]
- [REGION_COUNTS:MOUNTAINS:1:1:1]
- [REGION_COUNTS:OCEAN:1:1:1]
- [REGION_COUNTS:GLACIER:1:1:1]
- [REGION_COUNTS:TUNDRA:1:1:1]
- [REGION_COUNTS:GRASSLAND:1:1:1]
- [REGION_COUNTS:HILLS:1:1:1]
- [EROSION_CYCLE_COUNT:50]
- [RIVER_MINS:1:1]
- [PERIODICALLY_ERODE_EXTREMES:1]
- [OROGRAPHIC_PRECIPITATION:1]
- [SUBREGION_MAX:2750]
- [CAVERN_LAYER_COUNT:3]
- [CAVERN_LAYER_OPENNESS_MIN:0]
- [CAVERN_LAYER_OPENNESS_MAX:100]
- [CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
- [CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
- [CAVERN_LAYER_WATER_MIN:0]
- [CAVERN_LAYER_WATER_MAX:100]
- [HAVE_BOTTOM_LAYER_1:1]
- [HAVE_BOTTOM_LAYER_2:1]
- [LEVELS_ABOVE_GROUND:15]
- [LEVELS_ABOVE_LAYER_1:5]
- [LEVELS_ABOVE_LAYER_2:1]
- [LEVELS_ABOVE_LAYER_3:1]
- [LEVELS_ABOVE_LAYER_4:1]
- [LEVELS_ABOVE_LAYER_5:2]
- [LEVELS_AT_BOTTOM:1]
- [CAVE_MIN_SIZE:5]
- [CAVE_MAX_SIZE:25]
- [MOUNTAIN_CAVE_MIN:1]
- [NON_MOUNTAIN_CAVE_MIN:1]
- [ALL_CAVES_VISIBLE:0]
- [SHOW_EMBARK_TUNNEL:0]
- [TOTAL_CIV_NUMBER:40]
- [TOTAL_CIV_POPULATION:100000]
- [SITE_CAP:100000]
- [PLAYABLE_CIVILIZATION_REQUIRED:0]
- [ELEVATION_RANGES:1:1:1]
- [RAIN_RANGES:1:1:1]
- [DRAINAGE_RANGES:1:1:1]
- [SAVAGERY_RANGES:1:1:1]
- [VOLCANISM_RANGES:1:1:1]
Also see Editing the Parameters File Directly.