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- 22:57, 20 March 2010 diff hist +247 m 40d:Bronze
- 22:57, 20 March 2010 diff hist +166 m 40d:Brass
- 22:57, 20 March 2010 diff hist +189 m 40d:Black bronze
- 22:56, 20 March 2010 diff hist +271 m 40d:Bismuth bronze
- 22:56, 20 March 2010 diff hist +169 m 40d:Billon
- 22:56, 20 March 2010 diff hist +163 m 40d:Zinc
- 22:56, 20 March 2010 diff hist +161 m 40d:Tin
- 22:56, 20 March 2010 diff hist +185 m 40d:Silver
- 22:56, 20 March 2010 diff hist +177 m 40d:Platinum
- 22:55, 20 March 2010 diff hist +170 m 40d:Nickel
- 22:55, 20 March 2010 diff hist +164 m 40d:Lead
- 22:55, 20 March 2010 diff hist +251 m 40d:Iron
- 22:55, 20 March 2010 diff hist +166 m 40d:Gold
- 22:55, 20 March 2010 diff hist +246 m 40d:Copper
- 22:55, 20 March 2010 diff hist +182 m 40d:Bismuth
- 22:54, 20 March 2010 diff hist +177 m 40d:Aluminum
- 22:54, 20 March 2010 diff hist +295 40d:Adamantine all creature pages have entity info - no reason to exclude metals, especially since most of them also have special properties like density and melting/boiling points
- 22:49, 20 March 2010 diff hist -20 40d:Cave swallow I don't see any SUBTERRANEAN biome tokens here...
- 16:24, 20 March 2010 diff hist +300 40d Talk:Water wheel →Non-Flowing Rivers or Brooks?
- 21:05, 19 March 2010 diff hist -2,519 m 23a:Stockpile turns out this was split off, so we can still use it
- 21:04, 19 March 2010 diff hist +1 40d:Using bins and barrels eh, making potash doesn't require an empty barrel - making Dwarven Syrup does, though...
- 21:02, 19 March 2010 diff hist +8 m 40d:Stockpile
- 21:00, 19 March 2010 diff hist -5 m 23a:Stockpile
- 20:59, 19 March 2010 diff hist +21,502 N 23a:Stockpile this page actually hasn't changed much between 23a and 40d
- 20:13, 19 March 2010 diff hist -4 m 23a:Main Page
- 19:34, 19 March 2010 diff hist +52 40d:Crossbow →Bolt: throwing advantage: it's faster, and they don't break
- 17:06, 19 March 2010 diff hist +3,280 N 23a:Stone lots fewer stones
- 16:46, 19 March 2010 diff hist +4,087 N 23a:Block some differences here that need to be distinct from 40d (raw stone is value 0, not 3; strange moods want a "surface" and don't actually use the blocks, and the magma bridge trick
- 16:32, 19 March 2010 diff hist +424 N 23a Talk:Fishery Created page with 'Yes, this one is nearly identical to 40d. The only major difference is that, in 23a, the manager is a migrant noble rather than a role assigned to one of your civilians. And the …' current
- 16:30, 19 March 2010 diff hist +7 m 23a:Fishery
- 16:30, 19 March 2010 diff hist +1,473 N 23a:Fishery Created page with '{{Workshop|name=Fishery|key=h|job=Fish Cleaning |construction= 1 of * 23a:Block * 23a:Stone * 23a:Wood |construction_job= 1 of * 23a:Fishing …'
- 14:31, 19 March 2010 diff hist +30 Nm 23a:Fish cleaning Redirected page to 23a:Fish cleaner
- 13:11, 19 March 2010 diff hist +190 40d Talk:Water flow →Natural Flow and Pumps
- 13:10, 19 March 2010 diff hist +249 40d Talk:Water flow →Inconsistency with a U-Bend from a brook.
- 02:45, 19 March 2010 diff hist -7 m 40d Talk:Water flow →Inconsistency with a U-Bend from a brook.: that's annoying
- 02:45, 19 March 2010 diff hist +312 40d Talk:Water flow →Inconsistency with a U-Bend from a brook.
- 18:48, 18 March 2010 diff hist -10 40d:Mason see talk page for Construction - Agility boosts construction speed, but Masonry skill does not
- 18:46, 18 March 2010 diff hist +1,349 40d Talk:Construction →Construction and Deconstruction Speed: new section
- 18:16, 18 March 2010 diff hist +417 40d Talk:Block →Construction
- 15:29, 18 March 2010 diff hist 0 m 40d:Glassmaker moved Glassmaker to 40d:Glassmaker
- 15:29, 18 March 2010 diff hist 0 m 40d:Clothier moved Clothier to 40d:Clothier
- 15:29, 18 March 2010 diff hist 0 m 40d:Clothier's shop moved Clothier's shop to 40d:Clothier's shop
- 15:24, 18 March 2010 diff hist +8,633 N 23a:Workshop some content borrowed from 40d, but still plenty which is distinct; table at bottom containing every workshop floor plan was dropped
- 15:04, 18 March 2010 diff hist -15 40d:Workshop →Variations: er, fishery doesn't produce bones, and "meat" only covers what you get from butchering large creatures
- 14:55, 18 March 2010 diff hist +50 m 40d:Workshop →Use: use raw tile here
- 14:45, 18 March 2010 diff hist -1 m 23a:Main Page
- 14:37, 18 March 2010 diff hist +221 Main Page need to link to the 23a stuff from somewhere, and this should work reasonably well
- 13:58, 18 March 2010 diff hist +34 Presentation arc
- 13:55, 18 March 2010 diff hist +41 m 23a Talk:Starting build
- 13:55, 18 March 2010 diff hist +31 23a Talk:Starting build revise my comment a bit