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- 00:07, 11 April 2010 diff hist +850 v0.31:Bismuth
- 22:23, 10 April 2010 diff hist -1 v0.31:Starting build →Wooded/Plains: there is only one "I" in "Aquifer"
- 04:43, 10 April 2010 diff hist +78 v0.31:Grackle
- 04:40, 10 April 2010 diff hist +109 N v0.31 Talk:Valley herb Created page with 'I wonder if the Elves will also bring kobold bulbs... --~~~~'
- 02:06, 10 April 2010 diff hist 0 m v0.31:Plant processing moved DF2010:Plant Processing to DF2010:Plant processing
- 00:19, 10 April 2010 diff hist +278 User talk:VengefulDonut →Mineral template
- 00:18, 10 April 2010 diff hist +4 v0.31:Bauxite
- 00:09, 10 April 2010 diff hist +371 v0.31:Powder make this into a complete page
- 00:06, 10 April 2010 diff hist +356 v0.31 Talk:Soap
- 00:03, 10 April 2010 diff hist +3,960 v0.31:Sand import from 40d and revise to include buying sand during embark or from caravans (as well as *why* you'd want to do this)
- 23:53, 9 April 2010 diff hist +148 v0.31:Gypsum
- 23:50, 9 April 2010 diff hist +1,607 v0.31:Sedimentary layer import from 40d, with changes - no more flint, bauxite no longer important, but gypsum certainly is
- 23:43, 9 April 2010 diff hist +459 User talk:VengefulDonut →Mineral template: new section
- 23:40, 9 April 2010 diff hist -3 Template:Stonelookup/aux most of those aren't actually layers - "found within X as Y" should work, though "found as Y within X" might be better
- 22:04, 9 April 2010 diff hist -49 m 40d:Color scheme →True CGA Scheme
- 22:02, 9 April 2010 diff hist -49 40d:Color scheme →Default Scheme: dark gray is #808080, not #505050; also, display the color names in straight "black" or "white" and use uppercase hex
- 21:59, 9 April 2010 diff hist -22 40d:Color scheme →What colors show up where: may as well be consistent here - yes, it makes it a bit lighter, but EVERYTHING is slightly lighter than it should be since it uses RGB444 instead of RGB888
- 21:48, 9 April 2010 diff hist +221 v0.31:Noble →Notes: another column - do they get jealous of other dwarves living better than them?
- 21:40, 9 April 2010 diff hist +3 m v0.31:Noble →Notes: Diplomat is economy exempt
- 21:19, 9 April 2010 diff hist -6,072 v0.31:Noble →Notes: don't need bgcolor on every cell
- 21:01, 9 April 2010 diff hist -2,585 v0.31:Noble →Needs: reorganize, also fix a few numbers
- 20:28, 9 April 2010 diff hist +1,278 m 23a:Noble →Summary of Requirements
- 20:16, 9 April 2010 diff hist -1 m v0.31:Noble →Notes
- 20:15, 9 April 2010 diff hist -12 m v0.31:Noble →Raws
- 20:15, 9 April 2010 diff hist +15 m v0.31:Noble move into {{Game Data}}
- 20:05, 9 April 2010 diff hist +269 v0.31 Talk:Cat
- 19:59, 9 April 2010 diff hist -4 v0.31:Cat Does the "carry vermin to stockpile" behavior still occur, or do they now always drop it on the floor?
- 18:08, 9 April 2010 diff hist +345 v0.31 Talk:Brewer →Brewing Quality
- 17:55, 9 April 2010 diff hist +20 m v0.31:Embark →Preparation Strategies
- 17:54, 9 April 2010 diff hist +351 v0.31:Embark →Preparation Strategies: another interesting one - embark with lots of sand, get tons of REALLY cheap bags
- 17:43, 9 April 2010 diff hist -554 v0.31:Embark →Play Now!: Fisherdwarf does NOT have Negotiator or any other social skills (those get learned on the spot), but he can become the expedition leader anyways
- 17:40, 9 April 2010 diff hist +216 v0.31 Talk:Embark
- 17:36, 9 April 2010 diff hist +422 v0.31 Talk:Embark
- 17:25, 9 April 2010 diff hist +3 v0.31:Military guide
- 17:25, 9 April 2010 diff hist +3 v0.31:Known bugs and issues
- 17:25, 9 April 2010 diff hist +3 m v0.31:Dragon
- 17:24, 9 April 2010 diff hist +3 40d:Trap design
- 17:24, 9 April 2010 diff hist +6 40d:Adventurer mode
- 17:23, 9 April 2010 diff hist +3 40d:Bronze colossus
- 17:23, 9 April 2010 diff hist +1 v0.31:Bronze colossus interestingly, the plural form is NOT "colossi", but "bronze colossuses", straight from the raws
- 17:22, 9 April 2010 diff hist +2,303 v0.31:Bronze colossus
- 17:15, 9 April 2010 diff hist +7 v0.31:Immigration
- 17:15, 9 April 2010 diff hist +56 40d:Pregenerated worlds in fact, NONE of those old seed pages were moved into the 40d namespace, and they probably should be
- 17:13, 9 April 2010 diff hist +50 N Pregenerated worlds/0.28.181.40d moved Pregenerated worlds/0.28.181.40d to 40d:Pregenerated worlds/0.28.181.40d: move this one in with the others current
- 17:13, 9 April 2010 diff hist 0 m 40d:Pregenerated worlds/0.28.181.40d moved Pregenerated worlds/0.28.181.40d to 40d:Pregenerated worlds/0.28.181.40d: move this one in with the others
- 17:13, 9 April 2010 diff hist -251 m 40d:Biome this is pure speculation, and much of it is false
- 17:06, 9 April 2010 diff hist -10 m v0.31:Beetle
- 17:06, 9 April 2010 diff hist -10 m 40d:Beetle ditto
- 17:06, 9 April 2010 diff hist -10 23a:Beetle don't need biome link here - the header already has it
- 17:05, 9 April 2010 diff hist +630 N 23a:Beetle Created page with '{{av}} {{VerminInfo|name=Beetle|symbol=·|color={{COLOR:4:0:0}}|biome= * Not freezing| seasons= * Year round}} '''Beetles''' are somewhat unimportant {{L|vermin}}. {{L…'