v50 Steam/Premium information for editors
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- 17:33, 28 July 2010 diff hist -4,180 Template:Skills split this apart into version-specific templates
- 17:32, 28 July 2010 diff hist +31 N 23a:Animal Redirected page to Category:Animals current
- 17:31, 28 July 2010 diff hist +220 23a:Butcher
- 17:29, 28 July 2010 diff hist -327 40d:Butcher butchers don't do this - trappers and animal dissectors do. Also, NOT_BUTCHERABLE is not used on humanoids in 40d, only on vermin and truly non-butcherable creatures
- 17:24, 28 July 2010 diff hist +3,168 N 23a:Butcher Created page with '{{Skill | color = 6:0 | skill = Butcher | profession = {{L|Farmer}} | job name = Butchery | tasks = * Butcher {{L|animal}} | workshop = {{L|Butcher's shop}}}} {{…'
- 17:17, 28 July 2010 diff hist +2,632 N 23a:Corpse minor tweaks - no forbidding in 23a (unless you use one of my tools)
- 17:13, 28 July 2010 diff hist 0 m 23a:Butcher's shop
- 17:13, 28 July 2010 diff hist +5,001 N 23a:Butcher's shop Created page with '{{Quality|Unrated}} {{workshop|name=Butcher's shop|key=u|job={{L|Butchery}} |construction= 1 of * {{L|Block}} * {{L|Stone}} * {{L|Wood}} |construction_job= * {{L|Butchery}} * {{…'
- 16:55, 28 July 2010 diff hist +724 N 23a:Tanner's shop Created page with '{{av}} {{Workshop|name=Tanner's shop|key=n|job=Tanning |construction= 1 of * {{L|Block}} * {{L|Stone}} * {{L|Wood}} |construction_job= * {{L|Tanner|Tanning}} |use= * {{L|Skin|Hid…'
- 16:52, 28 July 2010 diff hist +1,176 N 23a:Skin this is still the same
- 16:51, 28 July 2010 diff hist +503 N 23a:Meat Created page with '{{av}} {{L|Animal}}s can be butchered for '''meat''' by a {{L|butcher}}. You will need a {{L|butcher's shop}} for this. Meat can be eaten raw or cooked at a {{L|kitchen}} by a {…'
- 16:50, 28 July 2010 diff hist +22 40d:Meat
- 16:49, 28 July 2010 diff hist +1,199 N 23a:Chunk Created page with '{{av}}{{Quality|Unrated}} A '''chunk''' of any type is a waste object generated either by {{L|Butcher's Shop|butchering}} {{L|animals}} or by fierce {{L|combat}} with an opponent…'
- 16:46, 28 July 2010 diff hist -4 m 23a:Elephant Rated article "Fine" using the rating script
- 16:46, 28 July 2010 diff hist -1 Imp Redirected page to DF2010:Fire imp current
- 16:45, 28 July 2010 diff hist -1 Encrust Redirected page to DF2010:Decoration
- 16:45, 28 July 2010 diff hist -1 Outpost manager Redirected page to DF2010:Manager current
- 16:45, 28 July 2010 diff hist -1 Farm Plots Redirected page to DF2010:Farming current
- 16:45, 28 July 2010 diff hist -1 Smooth stone Redirected page to DF2010:Smoothing
- 16:44, 28 July 2010 diff hist -1 Engrave stone Redirected page to DF2010:Engraving
- 16:44, 28 July 2010 diff hist -1 Set traffic areas Redirected page to DF2010:Traffic current
- 16:44, 28 July 2010 diff hist -1 Reclaim items/buildings Redirected page to DF2010:Forbid current
- 16:44, 28 July 2010 diff hist -1 Outpost Manager Redirected page to DF2010:Manager current
- 16:44, 28 July 2010 diff hist -1 Oceans Redirected page to DF2010:Ocean current
- 16:44, 28 July 2010 diff hist -1 Crossbows Redirected page to DF2010:Crossbow
- 16:43, 28 July 2010 diff hist -1 Furnaces Redirected page to DF2010:Furnace current
- 16:39, 28 July 2010 diff hist -3 v0.31:Dyer's shop
- 16:39, 28 July 2010 diff hist 0 m 40d:Dyer's shop
- 16:38, 28 July 2010 diff hist +9 40d:Dyer's shop dunno how this got missed
- 16:36, 28 July 2010 diff hist -1 Metals Redirected page to DF2010:Metal current
- 16:35, 28 July 2010 diff hist -1 Sunshine Redirected page to DF2010:Alcohol
- 15:29, 28 July 2010 diff hist +24 23a:Magma man
- 15:26, 28 July 2010 diff hist +370 23a:Magma man ought to be a sufficient fix
- 15:19, 28 July 2010 diff hist +90 23a Talk:Magma man
- 15:17, 28 July 2010 diff hist +693 N 23a Talk:Magma man Created page with 'I ran a 2D fortress for quite a while, and every so often I'd get dwarves spamming Clean cancellations due to being unable to path to the mess. At one point, I managed to spy sev…'
- 20:59, 27 July 2010 diff hist -39 v0.31:Tilesets →Row 05 (064-079): column tile is customizeable via init.txt (and it's the same whether it's lone or the end)
- 20:50, 27 July 2010 diff hist -21 v0.31:Tilesets →Row 03 (032-047)
- 20:48, 27 July 2010 diff hist -46 v0.31:Tilesets →Row 01 (000-015): no more bottomless pits; vertical axes, though
- 17:37, 27 July 2010 diff hist +12 v0.31 Talk:Diplomat correction
- 16:50, 27 July 2010 diff hist +336 v0.31 Talk:Cage →What to do with caged goblins by nickbii
- 16:45, 27 July 2010 diff hist +145 v0.31:Gold caveat
- 16:43, 27 July 2010 diff hist +73 v0.31:Gold updates
- 16:37, 27 July 2010 diff hist -1 m v0.31:Gold
- 19:11, 26 July 2010 diff hist +188 v0.31 Talk:Crop →Where to get sliver barbs
- 18:49, 26 July 2010 diff hist -11 v0.31:Graphite
- 18:48, 26 July 2010 diff hist -11 v0.31:Graphite also, lead already exists in Dwarf Fortress, smelted from galena
- 04:01, 26 July 2010 diff hist +58 v0.31:Elf a whole bunch of these have [IMPLIES_ANIMAL_KILL] in material_template_default.txt, which is presumably intended to make the Elves angry if you try to trade it
- 03:59, 26 July 2010 diff hist -154 v0.31:Elf move crystal glass to the top (pearlash used), remove raw green glass because green glass is always good
- 17:13, 25 July 2010 diff hist +148 User:Quietust →DF 0.23.130.23a: a few more offsets, trying to figure out how to make proper use of them
- 15:31, 25 July 2010 diff hist +148 N Utility Talk:DwarfForeman Created page with '==Ambiguity== Not to be confused with [http://www.pavlovian.net/foreman/ this] Dwarf Foreman. --~~~~'