|This article is about an older version of DF.|
Unlike most workshops, the tanner does not need you to queue the job, but will automatically go to work if there's a raw hide. Animal skins are "stored" on the refuse pile where they decay quickly, so you may still lose hides if your tanner(s) are too busy with other tasks.
|Workshops & Furnaces|
|Workshops||Alchemist - Ashery - Bowyer - Butcher - Carpenter - Clothes - Craftsdwarf - Dyer - Farmer - Fishery - Jeweler - Kitchen - Leather - Loom - Magma forge - Mason - Mechanic - Metalsmith's forge - Mill - Siege - Still - Tanner|
|Furnaces||Glass furnace - Kiln - Magma glass furnace - Magma kiln - Magma smelter - Smelter - Wood furnace|
|Related Articles||Clutter - Kennel - Shop - Trade depot|