v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 14:54, 24 February 2011 diff hist +107 v0.31:Armor token reorder, add missing tokens, and properly indicate which tokens are supported for each item type
- 14:33, 24 February 2011 diff hist 0 v0.31:Tool token reorder
- 14:31, 24 February 2011 diff hist -92 v0.31:Tool token ITEM_TOOL is the object declaration, not a token
- 14:30, 24 February 2011 diff hist +36 v0.31:Weapon token reorder
- 14:29, 24 February 2011 diff hist -96 v0.31:Weapon token not a token
- 14:26, 24 February 2011 diff hist +1,524 N v0.31:Item definition token Created page with '{{av}} '''Item definition tokens''' are used in item definitions in the raws. Item types: * ITEM_WEAPON - {{L|Weapon token}} * ITEM_TOY - see below * ITEM_TOOL - {{L|Tool token}…'
- 14:25, 24 February 2011 diff hist +597 N v0.31:Ammo token Created page with '{{av}} {| {{prettytable}} |- bgcolor="#ddd" ! Token ! Arguments ! Description |- | NAME | singular:plural | What this item will be called ingame. |- | CLASS | anything | This a…'
- 14:21, 24 February 2011 diff hist +1,064 N v0.31:Trap component token Created page with '{{av}} For use on trap components. {| {{prettytable}} |- bgcolor="#ddd" ! Token ! Arguments ! Description |- | NAME | singular:plural | What this item will be called ingame. …'
- 14:14, 24 February 2011 diff hist +32 N v0.31:Gloves token Redirected page to DF2010:Armor token
- 14:14, 24 February 2011 diff hist +32 N v0.31:Shoes token Redirected page to DF2010:Armor token
- 14:14, 24 February 2011 diff hist +32 N v0.31:Shield token Redirected page to DF2010:Armor token
- 14:14, 24 February 2011 diff hist +32 N v0.31:Helm token Redirected page to DF2010:Armor token
- 14:14, 24 February 2011 diff hist +32 N v0.31:Pants token Redirected page to DF2010:Armor token
- 14:00, 24 February 2011 diff hist +225 40d:Easter eggs →Intro Movie: it's not HFS - he just breached the magma river and is about to be incinerated
- 22:34, 23 February 2011 diff hist -43 m v0.31:Kaolinite Reverted edits by 63.147.93.186 (Talk) to last revision by Quietust
- 16:28, 23 February 2011 diff hist +26 N v0.31:Wool cloth Redirected page to DF2010:Cloth
- 16:28, 23 February 2011 diff hist +7 v0.31:Silk cloth Redirected page to DF2010:Cloth
- 04:45, 23 February 2011 diff hist +8 v0.31:Body detail plan token
- 04:45, 23 February 2011 diff hist 0 m v0.31:Body detail plan token moved Body Detail Plan Token to DF2010:Body detail plan token: this is version-specific
- 01:02, 23 February 2011 diff hist -580 v0.31:Creature token remove all of the other material tokens - they don't belong here
- 00:48, 23 February 2011 diff hist -1,244 v0.31:Creature token fix references to material tokens; also, remove some non-creature tags and some outdated content (there are no more raceglosses)
- 22:59, 22 February 2011 diff hist -38 m v0.31:Reactions
- 22:58, 22 February 2011 diff hist +10 m v0.31:Reactions →Modifiers
- 22:58, 22 February 2011 diff hist +70 m v0.31:Reactions →Modifiers
- 22:56, 22 February 2011 diff hist +147 v0.31:Reactions →Modifiers
- 22:50, 22 February 2011 diff hist +352 v0.31:Reactions →item token: mention special item tokens for reagents and products
- 22:45, 22 February 2011 diff hist +35 m v0.31:Reactions →Modifiers
- 22:43, 22 February 2011 diff hist +843 v0.31:Reactions overhaul - add new tokens for 0.31.19, and redefine "item tokens" (to include both the item AND the subtype) and "material tokens" (to refer to Material token, indicating all of the valid types)
- 22:00, 22 February 2011 diff hist -803 v0.31:Plant token →Plant Materials: some cleanup
- 21:54, 22 February 2011 diff hist -323 v0.31:Plant token →Growing Tokens
- 21:50, 22 February 2011 diff hist +55 v0.31:Plant token →Tree Tokens
- 21:48, 22 February 2011 diff hist -23 v0.31:Plant token →Tree Tokens: AUTUMNCOLOR doesn't take parameters - the trees progressively change colors as autumn goes on
- 21:47, 22 February 2011 diff hist -96 v0.31:Plant token not a token
- 21:45, 22 February 2011 diff hist +41 v0.31:Weapon token correction
- 21:43, 22 February 2011 diff hist +88 v0.31:Tool token
- 21:41, 22 February 2011 diff hist +1 m v0.31:Tissue definition token Rated article "Fine" using the rating script
- 21:40, 22 February 2011 diff hist +974 v0.31:Tissue definition token reorder, add missing tokens
- 21:34, 22 February 2011 diff hist -20 m v0.31:Material token
- 21:33, 22 February 2011 diff hist +596 v0.31:Material token rewrite header a bit, explain all of the different ways you can refer to a material (hope I didn't miss any)
- 21:17, 22 February 2011 diff hist -126 v0.31:Armor token ITEM_* is not a token - it's the object definition header!
- 21:15, 22 February 2011 diff hist +68 v0.31:Inorganic material definition token
- 21:08, 22 February 2011 diff hist +305 v0.31 Talk:Creature token →Tissue tokens, and some others
- 20:51, 22 February 2011 diff hist -1,609 v0.31:Creature token move tissue layer tokens
- 20:37, 22 February 2011 diff hist -228 v0.31:Creature token both of these are tissue tokens
- 20:25, 22 February 2011 diff hist +1,344 v0.31:Material definition token add a bunch of descriptions (food stockpile-related ones verified)
- 20:07, 22 February 2011 diff hist +174 v0.31:Creature token move attack tokens to the bottom
- 20:00, 22 February 2011 diff hist +1,409 v0.31:Material definition token move them here
- 19:56, 22 February 2011 diff hist -1,301 v0.31:Creature token syndromes have nothing to do with creatures - they're attached to materials
- 19:54, 22 February 2011 diff hist +464 v0.31 Talk:Pasture
- 19:45, 22 February 2011 diff hist +499 N v0.31 Talk:Pasture Created page with 'If you multiply a grazing creature's maximum SIZE by its GRAZER value, the result is almost always 60 million (yaks, muskoxen, deer, reindeer, and alpacas are slightly lower due …'