v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 21:37, 12 September 2012 diff hist -405 m v0.31:Trading →Trading cue colors
- 21:35, 12 September 2012 diff hist -10 m v0.31:Trading →Trading cue colors
- 21:31, 12 September 2012 diff hist +1 m 23a:Trading →Humans
- 21:26, 12 September 2012 diff hist +15 v0.34:Elf
- 21:22, 12 September 2012 diff hist -29 m v0.31:Elf
- 21:20, 12 September 2012 diff hist -66 40d:Elf
- 21:17, 12 September 2012 diff hist +4 m 23a:Elf
- 21:16, 12 September 2012 diff hist +25 23a:Elf
- 21:10, 12 September 2012 diff hist +174 23a:Coke current
- 21:10, 12 September 2012 diff hist +174 23a:Charcoal current
- 21:08, 12 September 2012 diff hist +169 40d:Refined coal →"Fuel"
- 21:08, 12 September 2012 diff hist +175 v0.31:Fuel →Fuel: charcoal and coke current
- 21:07, 12 September 2012 diff hist +179 v0.34:Fuel Actually, there IS a difference - charcoal is derived from wood, but coke isn't, and Elves can tell the difference
- 19:15, 12 September 2012 diff hist +350 23a:Justice
- 19:12, 12 September 2012 diff hist -24 m v0.31:Justice →Punishments current
- 19:12, 12 September 2012 diff hist +541 v0.31:Justice →Punishments
- 19:11, 12 September 2012 diff hist +692 v0.34:Justice →Punishments
- 19:00, 12 September 2012 diff hist +86 v0.31:Justice →Punishments
- 18:58, 12 September 2012 diff hist +326 40d:Justice
- 18:50, 12 September 2012 diff hist +188 v0.31:Justice →Punishments
- 18:49, 12 September 2012 diff hist +110 v0.34:Justice "He was glad to have punishment reduced recently" "He was upset that a criminal could not be properly punished". Also, dwarves simply Tantrum and destroy their restraint as any other building
- 11:18, 12 September 2012 diff hist -31 v0.31:Monarch
- 11:17, 12 September 2012 diff hist -31 v0.34:Monarch Road value hasn't been a requirement since 0.31.01
- 02:46, 12 September 2012 diff hist +206 v0.31:Strange mood it was like this in 23a and still is in 0.34.11
- 02:46, 12 September 2012 diff hist +205 40d:Strange mood found this logic in both 0.23.130.23a and 0.34.11, so it's all but certain that it was in here too
- 02:40, 12 September 2012 diff hist +206 23a:Strange mood →Demands
- 18:57, 11 September 2012 diff hist -5 40d:Tile types in DF memory 40d had the tile types for map feature stones, but it unconditionally made them out of "rock" current
- 18:36, 11 September 2012 diff hist -7 m 40d:Tile types in DF memory →Legend
- 21:21, 10 September 2012 diff hist +93 23a:Batman current
- 21:20, 10 September 2012 diff hist -6 m 23a:Batman Reverted edits by 2602:306:CF32:4B30:1936:78B7:2455:8216 (talk) to last revision by QuietBot
- 20:19, 9 September 2012 diff hist +957 User talk:Quietust
- 12:59, 8 September 2012 diff hist +148 v0.34 Talk:Bridge
- 04:04, 8 September 2012 diff hist +54 v0.34:Thought →Unhappy Thoughts
- 04:00, 8 September 2012 diff hist -317 v0.34:Thought These thoughts have NEVER happened in ANY released version of DF
- 03:58, 8 September 2012 diff hist -4 v0.34:Thought who said anything about them going insane?
- 03:16, 8 September 2012 diff hist +9 v0.34:Noble →Notes: found the logic for this, and SLEEP_PRETENSION makes them require BETTER rooms than lower-ranked dwarves
- 03:14, 8 September 2012 diff hist +25 m 23a:Room →Saving on nobles' rooms
- 10:52, 7 September 2012 diff hist +382 N v0.34 Talk:Minecart logic Created page with "==Double-carted power-to-signal converter== "The light green gear is still engaged but no power is being sent to it because the dark green is off." - Why is this the case? Is the..."
- 18:51, 6 September 2012 diff hist +616 40d:Material token found this in disassembly
- 13:59, 5 September 2012 diff hist +17 m v0.34:Weight →Weight Calculation: make sortable
- 02:30, 5 September 2012 diff hist 0 m v0.34:Decoration →Bugs: wrong bug entry
- 21:09, 3 September 2012 diff hist +24 m v0.34:Magma-safe
- 23:00, 2 September 2012 diff hist +3 v0.34:Echidna that's not how the "skin" parameter works - you specify a type, not an amount
- 00:56, 2 September 2012 diff hist -150 v0.34:Creature token I've just located the code for this and it does NOT work that way anymore - the material has a "vulnerability" which is subtracted from 100; wood and leather are 5, cloth (any type) is 10, and inorganics are 0
- 00:32, 2 September 2012 diff hist +18 m 23a:Creature token found in disassembly, exactly as described
- 13:28, 31 August 2012 diff hist +34 m 23a:Melt item →Yield: the default yield is 0.5 bars, and I believe this is used for Blocks
- 13:25, 31 August 2012 diff hist +1 v0.34:Melt item →Yield
- 13:15, 31 August 2012 diff hist +330 v0.34 Talk:Melt item
- 02:48, 31 August 2012 diff hist +51 m v0.34:Dwarf fortress mode Rated article "Exceptional" using the rating script
- 18:10, 30 August 2012 diff hist +10 v0.34:Hive if this happens, it's a Bug