v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 19:06, 4 February 2014 diff hist -1 v0.34:Bloodstone
- 19:06, 4 February 2014 diff hist +242 40d:Banded agate current
- 19:06, 4 February 2014 diff hist -1 m v0.34:Banded agate current
- 19:06, 4 February 2014 diff hist +513 40d:Aventurine current
- 19:05, 4 February 2014 diff hist -76 m v0.34:Aventurine current
- 19:05, 4 February 2014 diff hist +429 40d:Amber opal current
- 19:03, 4 February 2014 diff hist +153 40d:Amber opal
- 19:02, 4 February 2014 diff hist +44 N Category:40d:Gems Created page with "{{cv|40d|Gems}}{{vercat|40d|Gems|Materials}}"
- 19:01, 4 February 2014 diff hist -148 m 40d:Rock crystal
- 19:00, 4 February 2014 diff hist +499 N Template:40d gemlookup/aux Created page with "<includeonly>{{Gem |name={{ucfirst:{{tagentry|{{{1|}}}|GEM|1}}}} |tile={{Char|{{tagentry|{{{1|}}}|TILE|1}}}} |color={{tagvalue|{{{1|}}}|COLOR}} |itemcolor={{tagvalue|{{{1|}}}|..." current
- 18:57, 4 February 2014 diff hist +156 N Template:40d gemlookup/0 Created page with "<includeonly>{{40d gemlookup/aux|{{{{FULLPAGENAME}}/raw}}|wiki={{{wiki|}}}|uses={{{uses|}}}}}</includeonly><noinclude>category:raw templates</noinclude>" current
- 14:17, 4 February 2014 diff hist +106 v0.34:Chasm
- 14:15, 4 February 2014 diff hist +37 v0.34:Underworld →Hell itself
- 22:13, 3 February 2014 diff hist +87 m 23a:Gem →Varieties
- 13:45, 29 January 2014 diff hist -287 m v0.34:Sponge man Reverted edits by Sbcc (talk) to last revision by Jumbods64
- 18:03, 27 January 2014 diff hist +1 m 23a:Weapon →Use in Fortress mode: wild animals never run out in 23a current
- 18:00, 27 January 2014 diff hist -1 m 23a:Weapon →Availability
- 17:56, 27 January 2014 diff hist -236 23a:Weapon →Trap weapon statistics: screw pumps and upright spikes do not exist in 23a
- 16:18, 27 January 2014 diff hist -6 m v0.34:Preferences
- 16:07, 27 January 2014 diff hist -75 v0.34:Alcohol →Acquisition
- 15:27, 27 January 2014 diff hist +35 v0.34:Alcohol →Acquisition: it's based on value and stack size
- 15:24, 27 January 2014 diff hist -79 v0.34:Alcohol new preferences aren't necessarily created - dwarves can start out liking "exotic" things, but those preferences won't appear until you actually "discover" the items in question
- 03:16, 27 January 2014 diff hist +47 v0.34:Exploit →Dwarven vacuum cleaner/quantum teleporter: it's a blatant bug
- 14:19, 26 January 2014 diff hist +247 User talk:Quietust
- 14:45, 24 January 2014 diff hist +84 User:Quietust →DFHack-40d
- 14:43, 24 January 2014 diff hist +289 Utility:DFHack
- 14:42, 24 January 2014 diff hist -1 m User:Quietust →DFHack-40d
- 14:36, 24 January 2014 diff hist +172 Utility:DFHack
- 14:34, 24 January 2014 diff hist +459 Utility:Lazy Newb Pack →General information: this has already happened several times, so there needs to be a warning
- 14:23, 24 January 2014 diff hist -19 m File:PumpStack2010.png current
- 18:15, 23 January 2014 diff hist +6 23a:Legendary artifact →Decoration: same here
- 18:14, 23 January 2014 diff hist 0 23a:Legendary artifact →Construction: platinum armor is impossible in 23a
- 18:05, 23 January 2014 diff hist -223 v0.34:Legendary artifact Artifact mechanisms do NOT jam less often - all melee weapon traps have a flat 50% chance of jamming
- 17:10, 23 January 2014 diff hist +131 v0.34:Legendary artifact →Other notes
- 17:08, 23 January 2014 diff hist +97 m v0.34:Strange mood →Maximum number of artifacts
- 17:05, 23 January 2014 diff hist +1,502 v0.34:Strange mood →Demands: based on disassembly (which I used to write a DFHack plugin to create a strange mood)
- 20:58, 31 December 2013 diff hist -10 v0.34:Creature token works at caste level, and it does exactly what its name describes
- 22:52, 30 December 2013 diff hist +294 40d:Utilities add DFHack-40d here
- 22:43, 30 December 2013 diff hist +28 m 23a:Utilities Changed quality rating from "Unrated" to "Fine" using the rating script
- 21:34, 27 December 2013 diff hist -186 v0.34:Sponge man sponge men do NOT have blood (though Arena mode may still think that it is bleeding " "), and they do not feel pain either (maybe they're just collapsing from over-exertion?)
- 20:44, 27 December 2013 diff hist +15 v0.31:Night creature
- 20:41, 27 December 2013 diff hist +25 m v0.34:Night creature
- 19:26, 27 December 2013 diff hist -1 m 23a:Lever →Control Room current
- 20:29, 26 December 2013 diff hist +23 m 23a:Bridge
- 20:29, 26 December 2013 diff hist -4 m 23a:Channel channels are buildings in 23a, not designations
- 20:28, 26 December 2013 diff hist +24 m 23a:Aqueduct current
- 20:28, 26 December 2013 diff hist -13 23a:Aqueduct This is a Building Type, not a project
- 20:21, 26 December 2013 diff hist +32 m 23a:Floodgate →Doors as Ersatz Floodgates
- 20:16, 26 December 2013 diff hist +16 m 23a:Stupid dwarf trick →Scorch the World
- 20:14, 26 December 2013 diff hist +1 23a:Stupid dwarf trick →Doberman Launcher