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Difference between revisions of "40d:Skill"

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m (→‎List of fortress mode skills: Moved 'thrower' and made an 'other skills' category, as having it with the military skills is misleading... technically it's a 'tantrum skill')
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== List of fortress mode skills ==
 
== List of fortress mode skills ==
  
The following list of skills is grouped by the professions they fall in.  Each skill has a corresponding [[labor]] which is usually named similarly.  There are several notable exceptions, however, namely:
+
The following list of skills is grouped by the professions they fall in.  Each skill has a corresponding [[labor]] which is usually named similarly.  There are several notable exceptions, which are only named obviously, namely:
  
 
{| {{prettytable}}
 
{| {{prettytable}}

Revision as of 19:54, 9 April 2009

The skill a person has in an area determines how well that person accomplishes tasks in that area. Skills increase in rank with experience: every time a person completes a task successfully, the corresponding skill will increase by an amount of experience points (XP). Once the XP reach the amount required for the next level, the rank will increase.

The highest skill or skills of a dwarf determines their profession.

Skill ranks

To reach Novice level in any skill requires 500 XP. Reaching each successive level requires an additional 100 XP, so to go from Novice to No label requires 600 XP; No label to Competent requires 700 XP, and so on. The following figures are the cumulative XP needed to go from unskilled to any given skill level.

Although Legendary is the highest skill level displayed, there are actually five skill levels above it. These higher skill levels are known to have an effect on item quality; a Legendary dwarf will make masterpiece items 15% of the time, on average, where a Legendary+5 dwarf will make masterpieces 27% of the time (and exceptional items the other 73% of the time). Skill beyond Legendary+5 does not increase the probability of creating a masterpiece item.

You can't find out exactly when a dwarf gets to Legendary+5, but it will happen 1000 XP before their eighth attribute if they have no other skills -- so when they get eight attributes, they are at Legendary+5. Although skill is capped at Legendary+5, experience is not capped at any level; a dwarf can keep gaining attributes by using a skill that has long since topped out.

Level XP
Dabbling 1
Novice 500
No label 1100
Competent 1800
Skilled 2600
Proficient 3500
Talented 4500
Level XP
Adept 5600
Expert 6800
Professional 8100
Accomplished 9500
Great 11000
Master 12600
High Master 14300
Level XP
Grand Master 16100
Legendary 18000
Legendary+1 20000
Legendary+2 22100
Legendary+3 24300
Legendary+4 26600
Legendary+5 29000

List of fortress mode skills

The following list of skills is grouped by the professions they fall in. Each skill has a corresponding labor which is usually named similarly. There are several notable exceptions, which are only named obviously, namely:

Skill Labor
Ambusher Hunting
Bowyer Crossbow-making
Building designer Architecture
Engraver Stone detailing
Grower Farming (fields)
Herbalist Plant gathering
Metalsmith Blacksmithing
Thresher Plant processing

"Professions" determine only the color of the dwarf and their profession name if you haven't set it yourself.

Miner
 
Woodworker
 
Stoneworker
 
Ranger
 
Metalsmith
 
Jeweler
 
Craftsdwarf
 
Administrator
 
Fishery Worker
 
Farmer
 
Engineer
 
No profession
 


Military skills

Social skills

Other skills

Job Management

To view a list of every dwarf and significant creature (Elf, Goblin, dog, livestock, etc.) and the job they are currently performing, press u and from there, if you want to order specific jobs to be done in bigger amounts, press m. You can order up to 30 of single job from the manager screen. To see a list of all jobs and dwarves doing them press j.