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Difference between revisions of "DF2014:Item definition token"

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(LethosorBot moved page DF2014:Item definition token to Item definition token: Migrating v50 page (2217/4618) (content))
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(Migrating v50 page (2217/4618) (content))
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#REDIRECT [[Item definition token]]
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{{Quality|Fine|07:17, 17 May 2015 (UTC)}}
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{{av}}
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{{Modding}}
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'''Item definition tokens''' are used in item definitions in the raws.
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Item types:
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* ITEM_AMMO - [[ammo token]]
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* ITEM_ARMOR - [[Armor token|armor-type armor token]]
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* ITEM_FOOD - see below
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* ITEM_GLOVES - [[Armor token|gloves-type armor token]]
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* ITEM_HELM - [[Armor token|helm-type armor token]]
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* ITEM_INSTRUMENT - [[instrument token]]
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* ITEM_PANTS - [[Armor token|pants-type armor token]]
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* ITEM_SHIELD - [[Armor token|shield-type armor token]]
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* ITEM_SHOES - [[Armor token|shoes-type armor token]]
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* ITEM_SIEGEAMMO - see below
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* ITEM_TOOL - [[tool token]]
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* ITEM_TOY - see below
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* ITEM_TRAPCOMP - [[trap component token]]
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* ITEM_WEAPON - [[weapon token]]
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==Toy tokens==
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{| {{prettytable}}
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|- bgcolor="#ddd"
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! Token
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! Arguments
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! Description
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|-
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| {{text anchor|NAME}}
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| singular:plural
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| What this item will be called in-game.
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|-
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| {{text anchor|HARD_MAT}}
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|
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| Presumably prevents the item from being made from cloth, silk, or leather, present on everything but puzzleboxes and drums. Appears to work backwards for [[strange mood]]s.
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|}
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==Siege ammo tokens==
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{| {{prettytable}}
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|- bgcolor="#ddd"
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! Token
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! Arguments
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! Description
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|-
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| {{text anchor|NAME}}
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| singular:plural
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| What this item will be called in-game.
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|-
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| {{text anchor|CLASS}}
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|
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| Specifies what type of siege engine uses this ammunition. Currently, only BALLISTA is permitted.
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|}
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==Food tokens==
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{| {{prettytable}}
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|- bgcolor="#ddd"
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! Token
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! Arguments
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! Description
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|-
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| {{text anchor|NAME}}
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| singular:plural
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| What this item will be called in-game.
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|-
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| {{text anchor|LEVEL}}
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|
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| Specifies the number of ingredients that are used in this type of prepared meal - 2 for Easy, 3 for Fine, 4 for Lavish. Defaults to 2.
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|}
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{{Category|Modding}}
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{{Category|Tokens}}
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[[ru:Item definition token]]

Latest revision as of 03:36, 20 December 2022

This article is about an older version of DF.

Item definition tokens are used in item definitions in the raws.

Item types:

Toy tokens[edit]

Token Arguments Description
NAME singular:plural What this item will be called in-game.
HARD_MAT Presumably prevents the item from being made from cloth, silk, or leather, present on everything but puzzleboxes and drums. Appears to work backwards for strange moods.

Siege ammo tokens[edit]

Token Arguments Description
NAME singular:plural What this item will be called in-game.
CLASS Specifies what type of siege engine uses this ammunition. Currently, only BALLISTA is permitted.

Food tokens[edit]

Token Arguments Description
NAME singular:plural What this item will be called in-game.
LEVEL Specifies the number of ingredients that are used in this type of prepared meal - 2 for Easy, 3 for Fine, 4 for Lavish. Defaults to 2.